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Ninjas in Game

7

61 kills · 5 players

de_mirage · 36 min

20 rounds · 2026-02-27

S56 NA Intermediate Central - Regular Season

Winner · Disorderly Ducks

13

79 kills · 5 players

Top fragger

dr1ver

20 kills

Top impact

BasedMeower

115 ADR

Util damage

Zephyr-_-

137 HP

Weak spots this match

vs lifetime baseline
  • cSanityy

    ADR 48 (avg 74)

    -36%
  • cSanityy

    HS % 33% (avg 43%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ninjas in Game

3 · 4

dr1ver

L10

20/17/3 · 1945 dmg

ADR

97

HS%

50

K/D

1.18

Entry 7/0Multi 1Util 127AWP 4Pistol 6

hylton

L102

14/14/5 · 1423 dmg

ADR

71

HS%

36

K/D

1.00

Util 88Pistol 3

Zephyr-_-

1

10/16/7 · 1407 dmg

ADR

70

HS%

70

K/D

0.62

Entry 1/0Multi 1Util 137AWP 2Pistol 1

doppss

L92

9/18/7 · 1208 dmg

ADR

60

HS%

44

K/D

0.50

Entry 1/0Multi 1Pistol 4

Cjflores

L102

8/15/7 · 1139 dmg

ADR

57

HS%

38

K/D

0.53

Entry 2/0Util 120Pistol 3

Disorderly Ducks

9 · 4

BasedMeower

L102

19/13/4 · 2307 dmg

ADR

115

HS%

53

K/D

1.46

Entry 3/0Multi 1Util 51AWP 2Pistol 2

Sam_Handwich

L102

17/15/5 · 1585 dmg

ADR

79

HS%

47

K/D

1.13

Entry 1/0Multi 1Util 96Pistol 1

Noly-

3

17/12/1 · 1613 dmg

ADR

81

HS%

53

K/D

1.42

Entry 3/0Util 11AWP 5Pistol 5
ADR -10%HS % +26%K/D +12%

--Carnage-

L104

14/12/9 · 1914 dmg

ADR

96

HS%

64

K/D

1.17

Entry 2/0Multi 2Util 53Pistol 3

cSanityy

L92

12/10/4 · 953 dmg

ADR

48

HS%

33

K/D

1.20

Multi 2Util 98
ADR -36%HS % -23%K/D +17%

Half-by-half

First half

3 · 9

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.