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byakuyaaaaaa's team

2

43 kills · 5 players

de_inferno · 29 min

15 rounds · 2026-06-06

Europe 5v5 Queue

Winner · losstTry's team

13

68 kills · 5 players

Top fragger

T_Blade7

19 kills

Top impact

T_Blade7

130 ADR

Util damage

Anonymous__1

244 HP

Weak spots this match

vs lifetime baseline
  • CooL1ner

    K/D 0.50 (avg 1.06)

    -53%
  • CooL1ner

    ADR 55 (avg 78)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

byakuyaaaaaa's team

2 · 0

luuleq

L7

12/14/3 · 1348 dmg

ADR

90

HS%

25

K/D

0.86

Entry 4/0Multi 1Util 118AWP 4Pistol 1

-turionii

L5

11/14/4 · 938 dmg

ADR

63

HS%

36

K/D

0.79

Multi 1Pistol 2

byakuyaaaaaa

L81

8/13/7 · 1041 dmg

ADR

69

HS%

38

K/D

0.62

Entry 1/0Util 227AWP 2Pistol 4

CooL1ner

L5

7/14/1 · 827 dmg

ADR

55

HS%

43

K/D

0.50

Entry 1/0Util 19Pistol 3
K/D -53%ADR -29%

FED9_YR4ENKO

L61

5/14/4 · 1011 dmg

ADR

67

HS%

60

K/D

0.36

Entry 3/0Util 195AWP 1Pistol 2

losstTry's team

10 · 3

T_Blade7

L62

19/9/3 · 1950 dmg

ADR

130

HS%

74

K/D

2.11

Multi 1Util 51Pistol 3

B728BB

4

18/9/3 · 1789 dmg

ADR

119

HS%

50

K/D

2.00

Entry 2/0Multi 1Util 118Pistol 4
K/D +82%ADR +47%

Anonymous__1

L73

13/9/7 · 1420 dmg

ADR

95

HS%

46

K/D

1.44

Multi 2Util 244

losstTry

L74

12/6/7 · 1326 dmg

ADR

88

HS%

17

K/D

2.00

Entry 2/0Multi 1Util 145AWP 1

bOdr1x

L7

6/10/2 · 632 dmg

ADR

42

HS%

83

K/D

0.60

Entry 2/0Pistol 4

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.