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Winner · Mati1020's team

13

86 kills · 5 players

de_mirage · 34 min

23 rounds · 2026-06-04

Europe 5v5 Queue

kezo7331's team

10

69 kills · 5 players

Top fragger

n4az

26 kills

Top impact

n4az

105 ADR

Util damage

Mati1020

297 HP

Weak spots this match

vs lifetime baseline
  • kezo7331

    K/D 0.72 (avg 1.61)

    -55%
  • kezo7331

    ADR 67 (avg 96)

    -30%
  • kezo7331

    HS % 38% (avg 52%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mati1020's team

9 · 4

n4az

L108

26/12/3 · 2404 dmg

ADR

105

HS%

19

K/D

2.17

Entry 3/0Multi 2Util 141AWP 19Pistol 1

lordkn0ws

L102

18/13/6 · 2003 dmg

ADR

87

HS%

56

K/D

1.38

Multi 1Util 138Pistol 4

Taulant7

L103

18/15/7 · 2048 dmg

ADR

89

HS%

28

K/D

1.20

Entry 3/0Multi 2Util 91AWP 2

Mati1020

L10

12/12/5 · 1414 dmg

ADR

62

HS%

25

K/D

1.00

Entry 2/0Util 297Pistol 3

gert666

L10

12/17/4 · 1488 dmg

ADR

65

HS%

67

K/D

0.71

Entry 3/0Util 82Pistol 1

kezo7331's team

3 · 7

-t3keR-

L103

16/20/7 · 1988 dmg

ADR

86

HS%

62

K/D

0.80

Entry 3/0Multi 2Util 104AWP 2Pistol 4

Grundolekk

L102

15/14/2 · 1495 dmg

ADR

65

HS%

47

K/D

1.07

Entry 1/0Multi 1Util 111AWP 1Pistol 2

kezo7331

L101

13/18/3 · 1534 dmg

ADR

67

HS%

38

K/D

0.72

Entry 3/0Util 78AWP 3Pistol 4
K/D -55%ADR -30%

stopmadness

L103

13/17/3 · 1337 dmg

ADR

58

HS%

31

K/D

0.76

Entry 4/0Multi 1AWP 1Pistol 1

Doode_

L101

12/18/5 · 1447 dmg

ADR

63

HS%

75

K/D

0.67

Entry 1/0Multi 1Util 49Pistol 4

Half-by-half

First half

9 · 3

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.