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djongar1k's team

3

43 kills · 5 players

de_anubis · 25 min

16 rounds · 2026-05-30

Europe 5v5 Queue

Winner · BURAVCHIK22's team

13

67 kills · 5 players

Top fragger

wadexq

16 kills

Top impact

mG6YzpRef7kO

103 ADR

Util damage

mG6YzpRef7kO

203 HP

Weak spots this match

vs lifetime baseline
  • na_naxren

    K/D 0.93 (avg 1.22)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

djongar1k's team

3 · 0

na_naxren

2

13/14/3 · 1541 dmg

ADR

96

HS%

77

K/D

0.93

Multi 2Util 34Pistol 1
K/D -24%HS % +45%ADR +10%

M0rozKin

L10

10/13/0 · 1033 dmg

ADR

65

HS%

20

K/D

0.77

Entry 2/0Util 105AWP 5Pistol 3

djongar1k

L8

8/14/3 · 846 dmg

ADR

53

HS%

62

K/D

0.57

Entry 2/0Util 47AWP 2Pistol 2

_7usuke

L101

7/13/0 · 781 dmg

ADR

49

HS%

43

K/D

0.54

Entry 1/0Multi 1Util 13

Headmaster

L10

5/13/4 · 953 dmg

ADR

60

HS%

60

K/D

0.38

Entry 1/0Util 132Pistol 1

BURAVCHIK22's team

9 · 4

wadexq

L101

16/11/5 · 1623 dmg

ADR

101

HS%

38

K/D

1.45

Entry 5/0Multi 1Util 39AWP 2Pistol 4

mG6YzpRef7kO

L106

14/6/7 · 1654 dmg

ADR

103

HS%

57

K/D

2.33

Entry 2/0Multi 1Util 203AWP 1Pistol 4

Mars0

L101

14/10/7 · 1501 dmg

ADR

94

HS%

93

K/D

1.40

Entry 1/0Multi 3Util 136

BURAVCHIK22

L102

12/9/6 · 1126 dmg

ADR

70

HS%

25

K/D

1.33

Entry 1/0Multi 1Util 165

ukarmator

L103

11/8/0 · 1052 dmg

ADR

66

HS%

36

K/D

1.38

Entry 1/0Multi 1Util 47Pistol 3

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.