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Ha4aJlHuk's team

2

36 kills · 5 players

de_ancient · 24 min

15 rounds · 2026-05-12

Europe 5v5 Queue

Winner · s0re-'s team

13

70 kills · 5 players

Top fragger

s1nhron

19 kills

Top impact

s1nhron

132 ADR

Util damage

KAKASHKI999

200 HP

Weak spots this match

vs lifetime baseline
  • _moonsh1ne

    HS % 20% (avg 47%)

    -57%
  • _moonsh1ne

    ADR 33 (avg 78)

    -57%
  • _moonsh1ne

    K/D 0.62 (avg 1.17)

    -47%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ha4aJlHuk's team

2 · 0

ATK1NZZZ

L10

11/14/2 · 1109 dmg

ADR

74

HS%

55

K/D

0.79

Entry 1/0AWP 1Pistol 2

Ha4aJlHuk

L102

9/13/4 · 1165 dmg

ADR

78

HS%

78

K/D

0.69

Multi 1Util 34Pistol 1

whitegold-

L10

6/15/1 · 732 dmg

ADR

49

HS%

50

K/D

0.40

Util 13Pistol 1

Kingston4ik

L10

5/14/2 · 579 dmg

ADR

39

HS%

80

K/D

0.36

Util 9Pistol 2

Dmitrix_

L10

5/14/2 · 683 dmg

ADR

46

HS%

20

K/D

0.36

Entry 1/0Util 5AWP 1

s0re-'s team

10 · 3

s1nhron

L104

19/10/11 · 1978 dmg

ADR

132

HS%

74

K/D

1.90

Entry 7/0Multi 1Util 128AWP 1Pistol 3
HS % +85%ADR +52%

KAKASHKI999

L103

18/7/1 · 1844 dmg

ADR

123

HS%

61

K/D

2.57

Entry 3/0Multi 1Util 200Pistol 4

s0re-

L103

17/5/9 · 1775 dmg

ADR

118

HS%

53

K/D

3.40

Entry 2/0Multi 2Util 188Pistol 2

-Kupid0n-

L103

11/6/1 · 1147 dmg

ADR

77

HS%

45

K/D

1.83

Entry 1/0Multi 1Util 170Pistol 2

_moonsh1ne

L10

5/8/4 · 501 dmg

ADR

33

HS%

20

K/D

0.62

Util 8
HS % -57%ADR -57%

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.