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Winner · cAUzEd-'s team

13

88 kills · 5 players

de_inferno · 51 min

24 rounds · 2026-06-01

Europe 5v5 Queue

Achilleus-'s team

11

79 kills · 5 players

Top fragger

masE-

25 kills

Top impact

masE-

112 ADR

Util damage

BahTiyar19

609 HP

Weak spots this match

vs lifetime baseline
  • w0GZ

    K/D 0.56 (avg 1.01)

    -45%
  • w0GZ

    ADR 51 (avg 74)

    -31%
  • w0GZ

    HS % 40% (avg 51%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cAUzEd-'s team

4 · 9

masE-

L103

25/17/9 · 2698 dmg

ADR

112

HS%

48

K/D

1.47

Entry 6/0Multi 2Util 307Pistol 3

cAUzEd-

L91

18/15/7 · 1731 dmg

ADR

72

HS%

44

K/D

1.20

Entry 2/0Multi 1Util 376Pistol 3

batham

L106

16/11/10 · 2206 dmg

ADR

92

HS%

81

K/D

1.45

Entry 2/0Util 250Pistol 4
HS % +65%K/D +20%

Sliggy

L103

15/16/3 · 1275 dmg

ADR

53

HS%

40

K/D

0.94

Entry 1/0Multi 1Util 135AWP 2Pistol 6

roma_-

L9

14/20/7 · 1919 dmg

ADR

80

HS%

43

K/D

0.70

Entry 1/0Multi 1Util 257Pistol 1

Achilleus-'s team

8 · 3

-uups-

L102

24/20/4 · 2462 dmg

ADR

103

HS%

50

K/D

1.20

Entry 6/0Multi 3Util 35AWP 2Pistol 2
ADR +19%

Achilleus-

L104

22/16/5 · 2186 dmg

ADR

91

HS%

68

K/D

1.38

Entry 2/0Util 358Pistol 2

JODREZ-

L95

15/16/4 · 1573 dmg

ADR

66

HS%

40

K/D

0.94

Entry 1/0Multi 1Util 148Pistol 1

w0GZ

L10

10/18/4 · 1234 dmg

ADR

51

HS%

40

K/D

0.56

Entry 1/0Util 161
K/D -45%ADR -31%

BahTiyar19

L10

8/18/12 · 1650 dmg

ADR

69

HS%

50

K/D

0.44

Entry 2/0Util 609Pistol 2

Half-by-half

First half

4 · 8

Second half

9 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.