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Nanu00's team

0

81 kills · 5 players

de_inferno · 41 min

1 rounds · 2024-04-01

COMPETITIVE 5V5

Winner · ZEN-ZE1's team

1

88 kills · 5 players

Top fragger

xXProphettXx

26 kills

Top impact

HEL_SD

0 ADR

Util damage

HEL_SD

0 HP

Weak spots this match

vs lifetime baseline
  • HEL_SD

    ADR 0 (avg 80)

    -100%
  • JBGK

    ADR 0 (avg 90)

    -100%
  • xXProphettXx

    ADR 0 (avg 82)

    -100%
  • ZEN-ZE1

    ADR 0 (avg 77)

    -100%
  • WALLACE2015

    ADR 0 (avg 68)

    -100%
  • freakzzz

    ADR 0 (avg 78)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Nanu00's team

7 · 4

HEL_SD

L42

24/16/4 · 0 dmg

ADR

0

HS%

46

K/D

1.50

Multi 2
ADR -100%HS % -12%K/D +33%

JBGK

L54

18/18/9 · 0 dmg

ADR

0

HS%

28

K/D

1.00

Multi 2
ADR -100%HS % -45%

AlbertoNorbe

L42

15/18/4 · 0 dmg

ADR

0

HS%

47

K/D

0.83

Multi 1
HS % -11%K/D +51%

Nicxz

L42

13/17/5 · 0 dmg

ADR

0

HS%

38

K/D

0.76

Multi 1
HS % -22%

Nanu00

L31

11/21/5 · 0 dmg

ADR

0

HS%

36

K/D

0.52

K/D -34%HS % -23%

ZEN-ZE1's team

5 · 8

xXProphettXx

L45

26/16/6 · 0 dmg

ADR

0

HS%

58

K/D

1.62

Multi 4
ADR -100%HS % +41%K/D +33%

ZEN-ZE1

L43

20/15/5 · 0 dmg

ADR

0

HS%

35

K/D

1.33

Multi 2
ADR -100%HS % -26%K/D +19%

WALLACE2015

L42

17/14/6 · 0 dmg

ADR

0

HS%

35

K/D

1.21

Multi 1
ADR -100%HS % -22%

freakzzz

L31

13/20/6 · 0 dmg

ADR

0

HS%

46

K/D

0.65

ADR -100%K/D -36%

Valenchu7

L42

12/16/6 · 0 dmg

ADR

0

HS%

50

K/D

0.75

ADR -100%K/D -37%

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.