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5461678's team

0

61 kills · 5 players

de_vertigo · 29 min

1 rounds · 2023-11-14

COMPETITIVE 5v5

Winner · -excelenta's team

1

76 kills · 5 players

Top fragger

yayao666

20 kills

Top impact

aLe

0 ADR

Util damage

aLe

0 HP

Weak spots this match

vs lifetime baseline
  • C4nee

    ADR 0 (avg 82)

    -100%
  • BeL111

    ADR 0 (avg 75)

    -100%
  • 5461678

    ADR 0 (avg 87)

    -100%
  • milancemica

    ADR 0 (avg 71)

    -100%
  • UNHAPPY-_-

    ADR 0 (avg 76)

    -100%
  • -excelenta

    ADR 0 (avg 83)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

5461678's team

5 · 1

aLe

L71

16/15/2 · 0 dmg

ADR

0

HS%

75

K/D

1.07

Multi 1
HS % +50%

C4nee

L91

15/16/2 · 0 dmg

ADR

0

HS%

73

K/D

0.94

ADR -100%K/D -27%HS % +40%

BeL111

L81

13/13/3 · 0 dmg

ADR

0

HS%

62

K/D

1.00

ADR -100%K/D -8%HS % +55%

5461678

L93

9/16/1 · 0 dmg

ADR

0

HS%

67

K/D

0.56

ADR -100%K/D -52%HS % +43%

milancemica

L6

8/16/2 · 0 dmg

ADR

0

HS%

62

K/D

0.50

ADR -100%K/D -48%HS % +24%

-excelenta's team

7 · 6

yayao666

L104

20/13/2 · 0 dmg

ADR

0

HS%

60

K/D

1.54

Multi 2
K/D +54%HS % +13%

UNHAPPY-_-

L84

16/13/9 · 0 dmg

ADR

0

HS%

50

K/D

1.23

Multi 1
ADR -100%HS % -11%K/D +15%

-excelenta

L103

15/13/7 · 0 dmg

ADR

0

HS%

40

K/D

1.15

Multi 2
ADR -100%HS % -30%

Fime4

L4

13/9/3 · 0 dmg

ADR

0

HS%

46

K/D

1.44

ADR -100%K/D +37%

Kisyalovepis

L62

12/13/5 · 0 dmg

ADR

0

HS%

42

K/D

0.92

Multi 1
K/D -36%HS % -22%

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.