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2Rest's team

10

68 kills · 5 players

de_inferno · 40 min

23 rounds · 2026-05-20

Europe 5v5 Queue

Winner · Tobz's team

13

86 kills · 5 players

Top fragger

Tibi-

23 kills

Top impact

2Rest

107 ADR

Util damage

hasese

375 HP

Weak spots this match

vs lifetime baseline
  • hasese

    K/D 0.65 (avg 1.11)

    -41%
  • Xyxan

    K/D 0.84 (avg 1.12)

    -25%
  • Xyxan

    ADR 65 (avg 79)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

2Rest's team

5 · 5

2Rest

L106

21/17/6 · 2469 dmg

ADR

107

HS%

57

K/D

1.24

Entry 4/0Multi 2Util 120AWP 2Pistol 2

Xyxan

L101

16/19/3 · 1493 dmg

ADR

65

HS%

44

K/D

0.84

Entry 1/0Multi 1Util 42Pistol 6
K/D -25%ADR -18%

hasese

L101

11/17/6 · 1690 dmg

ADR

74

HS%

64

K/D

0.65

Multi 1Util 375Pistol 2
K/D -41%HS % +45%

-Rits

L101

10/17/5 · 1136 dmg

ADR

49

HS%

50

K/D

0.59

Entry 1/0Util 139AWP 2Pistol 2

toprakinho

1

10/17/4 · 1112 dmg

ADR

48

HS%

50

K/D

0.59

Entry 2/0Util 53Pistol 2

Tobz's team

7 · 6

Tibi-

L103

23/13/4 · 2280 dmg

ADR

99

HS%

57

K/D

1.77

Entry 4/0Multi 2Util 61AWP 4Pistol 2

Madspecs

L107

22/12/5 · 2269 dmg

ADR

99

HS%

73

K/D

1.83

Entry 5/0Multi 2Util 278Pistol 3

TheW0nDerCHU

L101

17/16/5 · 1768 dmg

ADR

77

HS%

59

K/D

1.06

Entry 1/0Multi 1Util 134Pistol 4

bernik

L102

15/15/7 · 1564 dmg

ADR

68

HS%

40

K/D

1.00

Entry 2/0Multi 1Util 163AWP 1Pistol 4

Tobz

L10

9/13/6 · 1448 dmg

ADR

63

HS%

67

K/D

0.69

Entry 3/0Util 162AWP 3Pistol 1

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.