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Winner · -stevan-'s team

13

79 kills · 5 players

de_mirage · 30 min

20 rounds · 2026-04-30

Europe 5v5 Queue

ropz-'s team

7

63 kills · 5 players

Top fragger

sng_farsh

23 kills

Top impact

sng_farsh

110 ADR

Util damage

sng_farsh

185 HP

Weak spots this match

vs lifetime baseline
  • BUstiKS

    HS % 27% (avg 38%)

    -29%
  • sng_farsh

    HS % 35% (avg 48%)

    -27%
  • BUstiKS

    K/D 0.85 (avg 1.08)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-stevan-'s team

6 · 7

sng_farsh

L102

23/10/7 · 2204 dmg

ADR

110

HS%

35

K/D

2.30

Entry 2/0Multi 2Util 185AWP 13Pistol 3
HS % -27%K/D +104%ADR +31%

yupisi

L103

16/15/2 · 1608 dmg

ADR

80

HS%

75

K/D

1.07

Entry 1/0Util 98

-stevan-

L103

14/11/7 · 1598 dmg

ADR

80

HS%

36

K/D

1.27

Entry 5/0Multi 1Util 116Pistol 3

kavase

L91

14/12/6 · 1551 dmg

ADR

78

HS%

43

K/D

1.17

Multi 1Util 75

FThug52Ngg

L104

12/15/4 · 1431 dmg

ADR

72

HS%

33

K/D

0.80

Entry 4/0Multi 1Util 161Pistol 1

ropz-'s team

6 · 1

aweadsadx

L103

19/16/2 · 1778 dmg

ADR

89

HS%

53

K/D

1.19

Entry 3/0Multi 3Util 3Pistol 6

ropz-

L10

14/16/2 · 1512 dmg

ADR

76

HS%

36

K/D

0.88

Entry 4/0Util 36AWP 4Pistol 5

BUstiKS

L102

11/13/6 · 1457 dmg

ADR

73

HS%

27

K/D

0.85

Multi 1Util 30Pistol 4
HS % -29%K/D -21%

ZIGZAGSP

2

11/16/6 · 1548 dmg

ADR

77

HS%

55

K/D

0.69

Util 154Pistol 3

yngvxdc

L10

8/18/5 · 1320 dmg

ADR

66

HS%

62

K/D

0.44

Entry 1/0Util 53Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.