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Winner · fuseAHAHA's team

13

81 kills · 5 players

de_dust2 · 37 min

22 rounds · 2026-05-31

Europe 5v5 Queue

troIl's team

9

61 kills · 5 players

Top fragger

Pypsika

19 kills

Top impact

Pypsika

86 ADR

Util damage

fuseAHAHA

274 HP

Weak spots this match

vs lifetime baseline
  • mAc20

    K/D 0.87 (avg 1.12)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

fuseAHAHA's team

7 · 6

Pypsika

L103

19/11/5 · 1897 dmg

ADR

86

HS%

58

K/D

1.73

Entry 3/0Multi 2Util 93Pistol 4

fuseAHAHA

L101

16/15/5 · 1765 dmg

ADR

80

HS%

44

K/D

1.07

Entry 2/0Util 274AWP 1Pistol 8

haideki

L103

16/11/4 · 1618 dmg

ADR

74

HS%

38

K/D

1.45

Entry 3/0Util 8AWP 6Pistol 1

LXVII

L102

15/13/4 · 1516 dmg

ADR

69

HS%

47

K/D

1.15

Entry 2/0Util 1AWP 2Pistol 3

mainkraftorr

L104

15/12/9 · 1561 dmg

ADR

71

HS%

60

K/D

1.25

Entry 2/0Multi 1Util 1Pistol 2

troIl's team

5 · 4

troIl

L102

17/14/2 · 1751 dmg

ADR

80

HS%

35

K/D

1.21

Entry 3/0Multi 1Util 1AWP 14

cen6kaa

L101

14/18/2 · 1465 dmg

ADR

67

HS%

43

K/D

0.78

Entry 1/0Multi 1Util 17AWP 2Pistol 2

mAc20

L102

13/15/6 · 1842 dmg

ADR

84

HS%

46

K/D

0.87

Entry 1/0Multi 2Util 174Pistol 1
K/D -22%HS % -8%

trNz

L103

10/17/3 · 1315 dmg

ADR

60

HS%

80

K/D

0.59

Entry 2/0Multi 1Util 4Pistol 2

YKNW

L101

7/17/4 · 1089 dmg

ADR

50

HS%

43

K/D

0.41

Entry 3/0Multi 1Util 66Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.