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Winner · -Guru's team

13

88 kills · 5 players

de_inferno · 34 min

21 rounds · 2026-04-12

North America 5V5 Queue

--LUMI--'s team

8

68 kills · 5 players

Top fragger

-Guru

21 kills

Top impact

Maikulol

102 ADR

Util damage

___gRr

402 HP

Weak spots this match

vs lifetime baseline
  • Maikulol

    HS % 38% (avg 50%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Guru's team

8 · 5

-Guru

L95

21/13/7 · 2098 dmg

ADR

100

HS%

43

K/D

1.62

Entry 4/0Multi 1Util 206

Maikulol

L8

21/12/5 · 2149 dmg

ADR

102

HS%

38

K/D

1.75

Entry 2/0Multi 1Util 56AWP 2Pistol 6
HS % -24%K/D +45%ADR +18%

___gRr

L73

19/14/7 · 2137 dmg

ADR

102

HS%

63

K/D

1.36

Entry 3/0Multi 2Util 402AWP 1Pistol 5

0Sentex0

L52

15/14/6 · 1647 dmg

ADR

78

HS%

20

K/D

1.07

Entry 2/0Util 176AWP 2Pistol 1

StuffyDan

L53

12/15/5 · 1096 dmg

ADR

52

HS%

17

K/D

0.80

Entry 1/0Multi 1Util 39

--LUMI--'s team

4 · 4

PandaFat-

L63

19/17/5 · 1951 dmg

ADR

93

HS%

63

K/D

1.12

Entry 1/0Multi 2Util 60Pistol 4

SHAKYSPRAY

L8

17/16/6 · 1478 dmg

ADR

70

HS%

47

K/D

1.06

Entry 3/0Multi 2Util 96Pistol 3

kyuhnimoj

L62

15/17/3 · 1429 dmg

ADR

68

HS%

60

K/D

0.88

Entry 1/0Multi 1Util 50Pistol 4

pusey

L71

9/19/6 · 1308 dmg

ADR

62

HS%

22

K/D

0.47

Entry 1/0Util 213AWP 1Pistol 1

--LUMI--

L72

8/19/5 · 1485 dmg

ADR

71

HS%

62

K/D

0.42

Entry 3/0Util 101Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.