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Winner · exw77's team

13

80 kills · 5 players

de_ancient · 38 min

22 rounds · 2026-06-04

South America 5V5 Queue

guiza_'s team

9

77 kills · 5 players

Top fragger

Eizen-666

23 kills

Top impact

happyZs

96 ADR

Util damage

guiza_

266 HP

Weak spots this match

vs lifetime baseline
  • guiza_

    K/D 0.80 (avg 1.37)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

exw77's team

8 · 5

happyZs

L103

20/17/5 · 2105 dmg

ADR

96

HS%

70

K/D

1.18

Entry 4/0Multi 1Util 17AWP 1Pistol 1

exw77

L104

18/16/2 · 1784 dmg

ADR

81

HS%

50

K/D

1.12

Entry 1/0Multi 1Util 52AWP 5Pistol 3

ryanzera666

L103

18/12/0 · 1801 dmg

ADR

82

HS%

72

K/D

1.50

Entry 3/0Multi 1Util 74Pistol 5

Bmszim

L92

14/15/10 · 1659 dmg

ADR

75

HS%

50

K/D

0.93

Entry 1/0Util 91Pistol 1

wohj

L91

10/17/5 · 1309 dmg

ADR

60

HS%

30

K/D

0.59

Entry 3/0Multi 1Util 85

guiza_'s team

4 · 5

Eizen-666

L102

23/15/3 · 2006 dmg

ADR

91

HS%

35

K/D

1.53

Multi 3Util 38Pistol 8

Gastura

L93

15/16/7 · 1772 dmg

ADR

81

HS%

40

K/D

0.94

Entry 2/0Multi 2Util 169AWP 2Pistol 8

dree4ms

L91

14/16/6 · 1556 dmg

ADR

71

HS%

57

K/D

0.88

Entry 2/0Multi 1Util 105Pistol 2

santsolvrz

L101

13/18/5 · 1453 dmg

ADR

66

HS%

46

K/D

0.72

Entry 4/0Multi 1Util 3AWP 4Pistol 1

guiza_

L102

12/15/9 · 1797 dmg

ADR

82

HS%

42

K/D

0.80

Entry 2/0Multi 2Util 266Pistol 4
K/D -42%ADR -14%

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.