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Lipexz's team

9

82 kills · 5 players

de_ancient · 39 min

22 rounds · 2026-06-01

South America 5V5 Queue

Winner · rAzel-'s team

13

77 kills · 5 players

Top fragger

rAzel-

21 kills

Top impact

rAzel-

105 ADR

Util damage

rush_w

115 HP

Weak spots this match

vs lifetime baseline
  • Vick0s

    K/D 0.75 (avg 1.22)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Lipexz's team

6 · 3

ZORETE

L92

19/17/4 · 1942 dmg

ADR

88

HS%

47

K/D

1.12

Entry 1/0Multi 3Util 104Pistol 3

dhss1

L82

19/15/3 · 1810 dmg

ADR

82

HS%

89

K/D

1.27

Entry 3/0Multi 1Util 37AWP 2Pistol 6

Kovaalski

L102

15/14/6 · 1719 dmg

ADR

78

HS%

60

K/D

1.07

Entry 3/0Multi 1Util 96
HS % +30%

Lipexz

L92

15/19/7 · 1805 dmg

ADR

82

HS%

60

K/D

0.79

Entry 2/0Multi 1Util 21Pistol 2

-sch

L91

14/15/2 · 1516 dmg

ADR

69

HS%

43

K/D

0.93

Entry 3/0Multi 1Util 75Pistol 1

rAzel-'s team

6 · 7

rAzel-

L103

21/16/11 · 2304 dmg

ADR

105

HS%

48

K/D

1.31

Entry 2/0Multi 1Util 43Pistol 3
ADR +32%HS % +17%

Vick0s

L9

15/20/4 · 1686 dmg

ADR

77

HS%

53

K/D

0.75

Entry 3/0Util 104Pistol 5
K/D -39%ADR -12%HS % +13%

Dafloresta

L93

14/14/4 · 1502 dmg

ADR

68

HS%

50

K/D

1.00

Entry 1/0Multi 1Util 74AWP 1Pistol 3

rush_w

L94

14/17/3 · 1618 dmg

ADR

74

HS%

43

K/D

0.82

Entry 2/0Multi 1Util 115AWP 2Pistol 1

LucasHaiter

L83

13/17/1 · 1233 dmg

ADR

56

HS%

54

K/D

0.76

Entry 2/0Multi 1Util 95Pistol 3

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.