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Winner · cweluch's team

13

76 kills · 5 players

de_anubis · 34 min

19 rounds · 2026-06-01

Europe 5v5 Queue

Jokerre's team

6

66 kills · 5 players

Top fragger

zypno

20 kills

Top impact

zypno

112 ADR

Util damage

zypno

210 HP

Weak spots this match

vs lifetime baseline
  • yasuhiro666

    K/D 0.79 (avg 1.00)

    -21%
  • Rulz-_-

    HS % 39% (avg 49%)

    -20%
  • yasuhiro666

    ADR 67 (avg 81)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cweluch's team

8 · 5

zypno

L103

20/10/6 · 2131 dmg

ADR

112

HS%

20

K/D

2.00

Entry 5/0Multi 2Util 210AWP 4Pistol 1

Rulz-_-

L103

18/11/5 · 1688 dmg

ADR

89

HS%

39

K/D

1.64

Entry 2/0Multi 1Util 50AWP 4Pistol 2
HS % -20%K/D +39%ADR +10%

-Salty--

L103

14/15/6 · 1368 dmg

ADR

72

HS%

57

K/D

0.93

Entry 2/0Multi 2Util 86AWP 1Pistol 3

-1000AURAlol

L103

14/15/6 · 1490 dmg

ADR

78

HS%

64

K/D

0.93

Multi 1Util 36Pistol 2

cweluch

L101

10/15/7 · 1467 dmg

ADR

77

HS%

80

K/D

0.67

Multi 1Util 165Pistol 3

Jokerre's team

4 · 2

vAloN9

L101

19/15/3 · 1861 dmg

ADR

98

HS%

32

K/D

1.27

Entry 3/0Multi 2Util 43Pistol 4

HYPERI1

L101

17/16/3 · 1913 dmg

ADR

101

HS%

76

K/D

1.06

Entry 3/0Multi 1Util 13AWP 1Pistol 4

Jokerre

L101

12/15/6 · 1401 dmg

ADR

74

HS%

42

K/D

0.80

Entry 1/0Multi 1Util 119AWP 3Pistol 4

yasuhiro666

L103

11/14/4 · 1263 dmg

ADR

67

HS%

64

K/D

0.79

Entry 2/0Multi 1Util 1Pistol 4
K/D -21%ADR -18%HS % +21%

JaKaSTa

L10

7/17/4 · 928 dmg

ADR

49

HS%

71

K/D

0.41

Entry 1/0

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.