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Winner · Scar_GO's team

1

113 kills · 5 players

de_mirage · 52 min

1 rounds · 2025-09-14

Europe 5v5 Queue

dafend's team

0

102 kills · 5 players

Top fragger

mrpopka

34 kills

Top impact

mrpopka

122 ADR

Util damage

berzhan

423 HP

Weak spots this match

vs lifetime baseline
  • Scar_GO

    HS % 16% (avg 30%)

    -47%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Scar_GO's team

6 · 6 · OT 4

mrpopka

L95

34/20/5 · 3537 dmg

ADR

122

HS%

68

K/D

1.70

Entry 8/0Multi 2Util 182AWP 1Pistol 6

berzhan

L86

27/19/7 · 2692 dmg

ADR

93

HS%

56

K/D

1.42

Entry 3/0Multi 4Util 423Pistol 3
K/D +29%ADR +20%

ildarr

L31

20/24/10 · 2414 dmg

ADR

83

HS%

55

K/D

0.83

Entry 1/0Multi 1Util 74Pistol 2

Scar_GO

L83

19/19/5 · 2014 dmg

ADR

69

HS%

16

K/D

1.00

Entry 4/0Util 88AWP 12
HS % -47%

Fruktoedik

L41

13/20/6 · 1446 dmg

ADR

50

HS%

38

K/D

0.65

Entry 3/0Multi 1Util 166Pistol 2

dafend's team

6 · 6 · OT 1

Quix10

L86

28/21/7 · 2825 dmg

ADR

97

HS%

64

K/D

1.33

Entry 2/0Multi 4Util 82AWP 4Pistol 8
K/D +30%HS % +28%

xantsk

L102

25/22/7 · 2407 dmg

ADR

83

HS%

48

K/D

1.14

Entry 3/0Multi 2Util 212AWP 7Pistol 2

dafend

L73

21/23/12 · 2552 dmg

ADR

88

HS%

38

K/D

0.91

Multi 3Util 397Pistol 2

kumaaar

L41

17/21/8 · 1890 dmg

ADR

65

HS%

59

K/D

0.81

Entry 3/0Multi 1Util 22Pistol 3

IPPON_4IK

L41

11/26/8 · 1629 dmg

ADR

56

HS%

36

K/D

0.42

Entry 2/0Multi 1AWP 1

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.