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meits_'s team

4

45 kills · 5 players

de_anubis · 28 min

17 rounds · 2026-05-02

Europe 5v5 Queue

Winner · aory-'s team

13

73 kills · 5 players

Top fragger

1_SupeR_3

18 kills

Top impact

1_SupeR_3

101 ADR

Util damage

Zakar1ya65-

163 HP

Weak spots this match

vs lifetime baseline
  • 1_SupeR_3

    HS % 39% (avg 51%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

meits_'s team

4 · 0

Zakar1ya65-

L101

13/13/3 · 1417 dmg

ADR

83

HS%

38

K/D

1.00

Entry 1/0Multi 1Util 163AWP 3Pistol 1

meits_

L102

13/15/4 · 1241 dmg

ADR

73

HS%

62

K/D

0.87

Entry 1/0Multi 1Util 28AWP 1Pistol 4

_g0dblessed_

1

9/14/4 · 910 dmg

ADR

54

HS%

33

K/D

0.64

Entry 2/0Util 105Pistol 2

c0rdisoff666

L10

6/16/6 · 1083 dmg

ADR

64

HS%

83

K/D

0.38

Entry 2/0Util 48Pistol 1

-feelingnumb

L10

4/15/2 · 748 dmg

ADR

44

HS%

50

K/D

0.27

Entry 1/0Util 47Pistol 1

aory-'s team

8 · 5

1_SupeR_3

L104

18/9/3 · 1724 dmg

ADR

101

HS%

39

K/D

2.00

Entry 1/0Util 105AWP 2Pistol 5
HS % -24%K/D +74%ADR +28%

Requiem21-

L103

15/9/6 · 1590 dmg

ADR

94

HS%

33

K/D

1.67

Entry 2/0Multi 1Util 31AWP 5Pistol 3

aory-

L10

15/9/5 · 1314 dmg

ADR

77

HS%

33

K/D

1.67

Entry 1/0Util 60AWP 6Pistol 1

N3LL1ss

3

14/9/5 · 1599 dmg

ADR

94

HS%

43

K/D

1.56

Entry 4/0Multi 2Util 57Pistol 2

keIieN

L103

11/9/11 · 1386 dmg

ADR

82

HS%

73

K/D

1.22

Entry 2/0Multi 1Util 44Pistol 2

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.