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JAMGOES's team

6

60 kills · 5 players

de_mirage · 30 min

19 rounds · 2026-05-30

Europe 5v5 Queue

Winner · ABTOBUS67's team

13

78 kills · 5 players

Top fragger

ABTOBUS67

19 kills

Top impact

ABTOBUS67

106 ADR

Util damage

ABTOBUS67

231 HP

Weak spots this match

vs lifetime baseline
  • 1Anarhist

    K/D 0.71 (avg 1.21)

    -41%
  • eRnst0

    ADR 62 (avg 78)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JAMGOES's team

4 · 2

eRnst0

L101

16/13/2 · 1183 dmg

ADR

62

HS%

50

K/D

1.23

Entry 1/0Multi 1AWP 3Pistol 5
ADR -20%K/D +15%HS % +9%

a1ikh

L102

13/16/3 · 1440 dmg

ADR

76

HS%

38

K/D

0.81

Entry 2/0Multi 1Util 145AWP 1Pistol 3

1Anarhist

L10

12/17/6 · 1726 dmg

ADR

91

HS%

50

K/D

0.71

Entry 3/0Util 55AWP 1Pistol 3
K/D -41%HS % +11%ADR +9%

mxzub

L102

10/16/7 · 1339 dmg

ADR

71

HS%

70

K/D

0.62

Entry 2/0Util 165AWP 1Pistol 3

JAMGOES

L101

9/16/3 · 1060 dmg

ADR

56

HS%

78

K/D

0.56

Entry 2/0AWP 1Pistol 5

ABTOBUS67's team

8 · 5

ABTOBUS67

L104

19/12/7 · 2016 dmg

ADR

106

HS%

68

K/D

1.58

Entry 1/0Multi 2Util 231Pistol 6

kenshirosad

L104

18/15/4 · 1859 dmg

ADR

98

HS%

72

K/D

1.20

Entry 3/0Multi 2Util 3Pistol 1

whoola

L102

16/8/7 · 1705 dmg

ADR

90

HS%

50

K/D

2.00

Entry 2/0Util 48AWP 3Pistol 1

pomorcev

L102

13/12/4 · 1398 dmg

ADR

74

HS%

15

K/D

1.08

Entry 1/0Multi 1Util 170AWP 1

CourtneyDest

L101

12/13/5 · 1354 dmg

ADR

71

HS%

58

K/D

0.92

Entry 2/0Pistol 3

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.