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JustinB4iter's team

6

59 kills · 5 players

de_inferno · 35 min

19 rounds · 2026-03-14

Europe 5v5 Queue

Winner · 18yyyyyM's team

13

77 kills · 5 players

Top fragger

justtt

21 kills

Top impact

justtt

103 ADR

Util damage

HomelessDuck

282 HP

Weak spots this match

vs lifetime baseline
  • fjutzera

    HS % 38% (avg 50%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JustinB4iter's team

3 · 3

justtt

L102

21/16/2 · 1956 dmg

ADR

103

HS%

76

K/D

1.31

Entry 4/0Multi 2Util 121Pistol 3

Rev6nge

L101

13/17/0 · 1347 dmg

ADR

71

HS%

23

K/D

0.76

Entry 2/0Multi 1Util 15AWP 3

tr1vzz

L10

12/12/4 · 1235 dmg

ADR

65

HS%

50

K/D

1.00

Multi 1Util 73Pistol 4

JustinB4iter

L103

7/15/5 · 1297 dmg

ADR

68

HS%

57

K/D

0.47

Multi 1Util 113Pistol 3

whyoubullymi

L10

6/17/2 · 831 dmg

ADR

44

HS%

83

K/D

0.35

Entry 2/0Multi 1Util 134Pistol 1

18yyyyyM's team

9 · 4

n0cn_

L102

17/16/6 · 1710 dmg

ADR

90

HS%

53

K/D

1.06

Entry 3/0Multi 2Util 148Pistol 1
K/D -9%

18yyyyyM

L103

16/10/4 · 1665 dmg

ADR

88

HS%

56

K/D

1.60

Entry 1/0Multi 1Util 125Pistol 5

Oneone9

L102

16/13/4 · 1703 dmg

ADR

90

HS%

69

K/D

1.23

Entry 1/0Multi 1Util 129Pistol 4

HomelessDuck

L103

15/9/5 · 1943 dmg

ADR

102

HS%

73

K/D

1.67

Entry 4/0Multi 1Util 282Pistol 2

fjutzera

L103

13/11/3 · 1526 dmg

ADR

80

HS%

38

K/D

1.18

Entry 2/0Multi 1Util 21AWP 4Pistol 2
HS % -24%

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.