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421117's team

2

31 kills · 5 players

de_mirage · 20 min

15 rounds · 2026-05-23

North America 5V5 Queue

Winner · ElephantCock's team

13

66 kills · 5 players

Top fragger

theKameleon

15 kills

Top impact

mrkiester

108 ADR

Util damage

ElephantCock

205 HP

Weak spots this match

vs lifetime baseline
  • Triggersnipe

    K/D 0.50 (avg 1.64)

    -70%
  • Triggersnipe

    ADR 64 (avg 81)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

421117's team

2 · 0

URFavFlaze

L91

8/14/2 · 923 dmg

ADR

62

HS%

50

K/D

0.57

Entry 3/0Util 40Pistol 2

Triggersnipe

L8

7/14/1 · 965 dmg

ADR

64

HS%

86

K/D

0.50

Entry 1/0Pistol 3
K/D -70%ADR -21%HS % +95%

421117

L10

6/13/1 · 730 dmg

ADR

49

HS%

67

K/D

0.46

Multi 1Util 17Pistol 1

veinyy

L10

5/13/1 · 918 dmg

ADR

61

HS%

80

K/D

0.38

Util 179

WOZERS

L91

5/13/0 · 534 dmg

ADR

36

HS%

60

K/D

0.38

Multi 1Util 35

ElephantCock's team

10 · 3

theKameleon

L104

15/6/6 · 1329 dmg

ADR

89

HS%

40

K/D

2.50

Entry 2/0Multi 1Util 148Pistol 1

ElephantCock

L103

15/5/3 · 1594 dmg

ADR

106

HS%

47

K/D

3.00

Entry 3/0Util 205AWP 2Pistol 3

l4k

L102

14/7/5 · 1539 dmg

ADR

103

HS%

79

K/D

2.00

Entry 3/0Multi 1Util 59Pistol 3

mrkiester

L103

14/6/9 · 1620 dmg

ADR

108

HS%

29

K/D

2.33

Entry 2/0Util 204AWP 1Pistol 2

Maarinn

L81

8/7/3 · 841 dmg

ADR

56

HS%

12

K/D

1.14

Entry 1/0Util 110AWP 1Pistol 1

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.