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ALOUL's team

8

57 kills · 5 players

de_mirage · 44 min

21 rounds · 2026-05-26

Middle East 5v5 Queue

Winner · iRstark-'s team

13

78 kills · 5 players

Top fragger

ARK010

21 kills

Top impact

Tokyoscape

101 ADR

Util damage

Kiba0305

321 HP

Weak spots this match

vs lifetime baseline
  • iRstark-

    K/D 0.54 (avg 0.72)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ALOUL's team

5 · 3

dunk_47

L24

15/16/10 · 2003 dmg

ADR

95

HS%

73

K/D

0.94

Entry 3/0Multi 2Util 221Pistol 1

ALOUL

L12

15/16/4 · 1806 dmg

ADR

86

HS%

40

K/D

0.94

Entry 1/0Multi 1Util 110AWP 1Pistol 4

Grand8Master

L11

11/15/4 · 1049 dmg

ADR

50

HS%

18

K/D

0.73

Entry 1/0AWP 4Pistol 1

JayShades

L1

9/17/4 · 1208 dmg

ADR

58

HS%

33

K/D

0.53

Entry 4/0Multi 1Util 64AWP 1Pistol 1

GandP3GLocK-

L61

7/4/1 · 540 dmg

ADR

26

HS%

29

K/D

1.75

Multi 1AWP 5Pistol 1

iRstark-'s team

7 · 6

ARK010

L24

21/9/2 · 2112 dmg

ADR

101

HS%

48

K/D

2.33

Entry 3/0Multi 1Util 125AWP 3Pistol 3

Tokyoscape

L22

21/10/3 · 2126 dmg

ADR

101

HS%

48

K/D

2.10

Multi 1Util 145Pistol 5

z-hous

L22

18/16/1 · 1717 dmg

ADR

82

HS%

50

K/D

1.12

Entry 4/0Multi 1Util 30AWP 8Pistol 2

Kiba0305

3

11/13/7 · 1576 dmg

ADR

75

HS%

55

K/D

0.85

Entry 3/0Multi 1Util 321Pistol 1

iRstark-

L22

7/13/11 · 1231 dmg

ADR

59

HS%

57

K/D

0.54

Entry 2/0Util 79Pistol 1
K/D -25%HS % +54%

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.