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FarAxE's team

0

78 kills · 5 players

de_inferno · 34 min

1 rounds · 2024-06-09

COMPETITIVE 5v5

Winner · 7pack's team

1

85 kills · 5 players

Top fragger

1BuLLeT12

23 kills

Top impact

ShoTo1X

0 ADR

Util damage

ShoTo1X

0 HP

Weak spots this match

vs lifetime baseline
  • ShoTo1X

    ADR 0 (avg 84)

    -100%
  • CRAYON_CHEWE

    ADR 0 (avg 79)

    -100%
  • SALOBABA

    ADR 0 (avg 76)

    -100%
  • Rheme123

    ADR 0 (avg 84)

    -100%
  • FarAxE

    ADR 0 (avg 78)

    -100%
  • 1BuLLeT12

    ADR 0 (avg 87)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FarAxE's team

5 · 3

ShoTo1X

L72

19/19/3 · 0 dmg

ADR

0

HS%

42

K/D

1.00

Multi 2
ADR -100%HS % -9%

CRAYON_CHEWE

L72

17/17/7 · 0 dmg

ADR

0

HS%

59

K/D

1.00

ADR -100%K/D -10%HS % +74%

SALOBABA

L63

16/14/2 · 0 dmg

ADR

0

HS%

50

K/D

1.14

ADR -100%HS % +11%

Rheme123

L8

15/17/7 · 0 dmg

ADR

0

HS%

47

K/D

0.88

Multi 1
ADR -100%K/D -18%HS % +9%

FarAxE

L61

11/18/5 · 0 dmg

ADR

0

HS%

36

K/D

0.61

ADR -100%K/D -42%

7pack's team

7 · 6

1BuLLeT12

L84

23/15/2 · 0 dmg

ADR

0

HS%

70

K/D

1.53

ADR -100%HS % +37%K/D +30%

theINKYZ

L53

20/17/4 · 0 dmg

ADR

0

HS%

70

K/D

1.18

Multi 2
HS % +17%

7pack

L92

16/18/9 · 0 dmg

ADR

0

HS%

56

K/D

0.89

Multi 1
ADR -100%K/D -29%HS % +12%

Rob2z

L62

14/12/8 · 0 dmg

ADR

0

HS%

50

K/D

1.17

ADR -100%HS % +43%K/D +22%

Pandaru12

L62

12/16/5 · 0 dmg

ADR

0

HS%

75

K/D

0.75

Multi 1
ADR -100%K/D -29%HS % +27%

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.