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Skip2k's team

6

58 kills · 5 players

de_mirage · 30 min

19 rounds · 2026-06-02

Europe 5v5 Queue

Winner · unluckiguess's team

13

77 kills · 5 players

Top fragger

unluckiguess

22 kills

Top impact

poka

102 ADR

Util damage

-m1Lkyyy

199 HP

Weak spots this match

vs lifetime baseline
  • Skip2k

    HS % 11% (avg 44%)

    -75%
  • Skip2k

    K/D 0.60 (avg 1.05)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Skip2k's team

6 · 0

st1lt-_-

L102

17/14/1 · 1569 dmg

ADR

83

HS%

59

K/D

1.21

Entry 3/0Multi 1Util 39Pistol 3

poka

L101

13/17/9 · 1943 dmg

ADR

102

HS%

77

K/D

0.76

Entry 3/0Multi 1Util 50Pistol 2

Viagu

L101

12/15/2 · 978 dmg

ADR

52

HS%

67

K/D

0.80

Entry 3/0Util 32Pistol 2

Skip2k

L102

9/15/8 · 1291 dmg

ADR

68

HS%

11

K/D

0.60

Util 81Pistol 1
HS % -75%K/D -43%

-m0rtal

L10

7/16/3 · 866 dmg

ADR

46

HS%

29

K/D

0.44

Util 43AWP 1Pistol 1

unluckiguess's team

6 · 7

unluckiguess

L103

22/8/7 · 1917 dmg

ADR

101

HS%

32

K/D

2.75

Entry 3/0Util 93Pistol 3

em0k1d07

L104

20/12/2 · 1507 dmg

ADR

79

HS%

50

K/D

1.67

Entry 4/0Multi 1Util 24AWP 4Pistol 6
HS % -9%K/D +53%

depressedkid

L103

14/11/5 · 1679 dmg

ADR

88

HS%

57

K/D

1.27

Entry 1/0Util 136Pistol 2

XDLOS

L102

11/15/8 · 1560 dmg

ADR

82

HS%

64

K/D

0.73

Entry 1/0Util 34

-m1Lkyyy

L101

10/13/12 · 1539 dmg

ADR

81

HS%

70

K/D

0.77

Entry 1/0Util 199Pistol 3

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.