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Dudley__'s team

9

75 kills · 5 players

de_ancient · 39 min

22 rounds · 2026-02-17

North America 5V5 Queue

Winner · BANGARANG's team

13

85 kills · 5 players

Top fragger

Pognu

20 kills

Top impact

BANGARANG

111 ADR

Util damage

BANGARANG

245 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Dudley__'s team

8 · 1

Pognu

L103

20/14/3 · 2091 dmg

ADR

95

HS%

55

K/D

1.43

Multi 2Util 198Pistol 1
K/D +36%ADR +30%

Xirt

L101

18/15/4 · 1655 dmg

ADR

75

HS%

33

K/D

1.20

Entry 3/0Multi 1Util 134

Sand3rs813

L102

16/19/10 · 2109 dmg

ADR

96

HS%

44

K/D

0.84

Entry 5/0Multi 1Util 139Pistol 2

GothQueen999

L93

14/19/5 · 1518 dmg

ADR

69

HS%

71

K/D

0.74

Entry 1/0Multi 1Util 74Pistol 5

Dudley__

L10

7/19/7 · 1216 dmg

ADR

55

HS%

43

K/D

0.37

Pistol 1

BANGARANG's team

4 · 9

BANGARANG

L103

19/19/12 · 2430 dmg

ADR

111

HS%

32

K/D

1.00

Entry 7/0Multi 2Util 245Pistol 2

scunyon

L102

19/12/8 · 2316 dmg

ADR

105

HS%

53

K/D

1.58

Entry 1/0Multi 2Util 46Pistol 1

flexxz

L101

16/14/5 · 1667 dmg

ADR

76

HS%

50

K/D

1.14

Entry 1/0Multi 1Util 192Pistol 3

luck257

L105

16/14/3 · 1577 dmg

ADR

72

HS%

19

K/D

1.14

Entry 1/0Util 59Pistol 2

Josw1ck

L102

15/17/8 · 1594 dmg

ADR

73

HS%

27

K/D

0.88

Entry 3/0Multi 1Util 61Pistol 5

Half-by-half

First half

8 · 4

Second half

1 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.