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Winner · stako-'s team

13

79 kills · 5 players

de_dust2 · 34 min

20 rounds · 2026-06-01

Europe 5v5 Queue

Jarloot's team

7

61 kills · 5 players

Top fragger

ThePsych_

24 kills

Top impact

ThePsych_

125 ADR

Util damage

ThePsych_

179 HP

Weak spots this match

vs lifetime baseline
  • Jarloot

    ADR 59 (avg 76)

    -22%
  • Jarloot

    K/D 0.80 (avg 0.99)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

stako-'s team

8 · 5

ThePsych_

L95

24/11/7 · 2497 dmg

ADR

125

HS%

54

K/D

2.18

Entry 5/0Multi 3Util 179AWP 4Pistol 5

vercelz

L82

19/15/11 · 1886 dmg

ADR

94

HS%

63

K/D

1.27

Entry 1/0Multi 1Util 38Pistol 4
HS % +19%

stako-

L102

17/13/5 · 1950 dmg

ADR

98

HS%

41

K/D

1.31

Entry 4/0Multi 2Util 93AWP 2Pistol 2

_Elix

4

15/10/4 · 1542 dmg

ADR

77

HS%

53

K/D

1.50

Entry 1/0Pistol 5

Nic0poop

L5

4/14/7 · 740 dmg

ADR

37

HS%

25

K/D

0.29

Util 8

Jarloot's team

4 · 3

moneybackk

L81

15/16/3 · 1825 dmg

ADR

91

HS%

40

K/D

0.94

Entry 2/0Util 128AWP 1Pistol 1

l-GooDLucK-l

L75

13/18/3 · 1463 dmg

ADR

73

HS%

62

K/D

0.72

Entry 2/0Multi 1Util 141AWP 4Pistol 1

Jarloot

L9

12/15/4 · 1186 dmg

ADR

59

HS%

33

K/D

0.80

Entry 1/0Util 21Pistol 1
ADR -22%K/D -19%

_SeKunde_

L51

12/15/2 · 1376 dmg

ADR

69

HS%

58

K/D

0.80

Entry 1/0Util 123AWP 5Pistol 4

Iwandize

L8

9/15/8 · 1371 dmg

ADR

69

HS%

89

K/D

0.60

Entry 3/0Util 116AWP 2Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.