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Winner · Moose

16

102 kills · 5 players

de_inferno · 50 min

28 rounds · 2026-05-13

S57 NA Main Central - Regular Season

Gregs New Cut

12

80 kills · 5 players

Top fragger

Pibby

24 kills

Top impact

Pibby

98 ADR

Util damage

Stay_Classy

343 HP

Weak spots this match

vs lifetime baseline
  • Hawpa_

    HS % 35% (avg 45%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Moose

8 · 4 · OT 4

Pibby

L103

24/17/8 · 2737 dmg

ADR

98

HS%

33

K/D

1.41

Entry 3/0Multi 3Util 286AWP 10Pistol 1

AsianAssist

4

24/16/5 · 2341 dmg

ADR

84

HS%

62

K/D

1.50

Entry 5/0Multi 2Util 143Pistol 4

Hawpa_

5

20/15/8 · 1863 dmg

ADR

67

HS%

35

K/D

1.33

Entry 3/0Multi 2Util 125AWP 6Pistol 5
HS % -22%ADR -12%K/D +32%

Joebotz

L103

17/16/9 · 1752 dmg

ADR

63

HS%

65

K/D

1.06

Entry 1/0Multi 2Util 83

spudjj

L101

17/18/11 · 2231 dmg

ADR

80

HS%

41

K/D

0.94

Entry 4/0Util 312Pistol 1

Gregs New Cut

4 · 8

Stay_Classy

6

23/18/9 · 2680 dmg

ADR

96

HS%

52

K/D

1.28

Entry 2/0Multi 3Util 343Pistol 5

ScottyVolta

3

21/21/4 · 2073 dmg

ADR

74

HS%

24

K/D

1.00

Entry 1/0Multi 1Util 190Pistol 2

tamed

16/20/1 · 1450 dmg

ADR

52

HS%

44

K/D

0.80

Entry 7/0Util 90AWP 8Pistol 5

WolffDaAwper

1

13/22/6 · 1918 dmg

ADR

69

HS%

54

K/D

0.59

Entry 2/0Multi 1Util 318Pistol 4

dcb

2

7/22/9 · 1359 dmg

ADR

49

HS%

57

K/D

0.32

Util 77Pistol 2

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.