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Kontys's team

16

126 kills · 5 players

de_nuke · 68 min

35 rounds · 2026-05-29

Europe 5v5 Queue

Winner · SYVSOVER's team

19

131 kills · 5 players

Top fragger

Kontys

40 kills

Top impact

Kontys

107 ADR

Util damage

aarNii

236 HP

Weak spots this match

vs lifetime baseline
  • K1mble-

    ADR 77 (avg 90)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Kontys's team

7 · 5 · OT 4

Kontys

L107

40/22/4 · 3728 dmg

ADR

107

HS%

42

K/D

1.82

Entry 8/0Multi 5Util 150AWP 20Pistol 5
K/D +65%ADR +34%

K1mble-

L105

28/26/6 · 2676 dmg

ADR

77

HS%

46

K/D

1.08

Entry 5/0Multi 2Util 110AWP 2Pistol 3
ADR -15%HS % -10%

RONDE_

L102

22/28/12 · 2683 dmg

ADR

77

HS%

45

K/D

0.79

Entry 3/0Util 10AWP 4

aarNii

L102

19/29/10 · 2056 dmg

ADR

59

HS%

26

K/D

0.66

Entry 1/0Util 236AWP 2Pistol 2

Mixbooz

L10

17/27/6 · 2294 dmg

ADR

66

HS%

53

K/D

0.63

Util 98Pistol 4

SYVSOVER's team

5 · 7 · OT 7

TonZZeR

L106

31/26/9 · 3533 dmg

ADR

101

HS%

61

K/D

1.19

Entry 5/0Multi 3Util 128AWP 4Pistol 6

kEmis

L105

30/27/11 · 3516 dmg

ADR

101

HS%

23

K/D

1.11

Entry 2/0Multi 2Util 181Pistol 4

krilleforniA

L105

25/28/7 · 2413 dmg

ADR

69

HS%

60

K/D

0.89

Entry 3/0Multi 1Util 129Pistol 4

SYVSOVER

L102

24/24/6 · 2475 dmg

ADR

71

HS%

38

K/D

1.00

Entry 5/0Multi 1Util 14AWP 12Pistol 2

LommeUld

L101

21/25/8 · 2387 dmg

ADR

68

HS%

76

K/D

0.84

Entry 3/0Util 72Pistol 2

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.