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dmr_cs's team

13

102 kills · 5 players

de_dust2 · 53 min

29 rounds · 2026-06-10

Europe 5v5 Queue

Winner · NEOMAXXX's team

16

114 kills · 5 players

Top fragger

NEOMAXXX

27 kills

Top impact

-PMCS-

96 ADR

Util damage

NEOMAXXX

284 HP

Weak spots this match

vs lifetime baseline
  • -PMCS-

    K/D 0.96 (avg 1.17)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dmr_cs's team

5 · 7 · OT 1

medeiross24

L106

25/22/7 · 2484 dmg

ADR

86

HS%

48

K/D

1.14

Entry 2/0Multi 2Util 161AWP 4Pistol 2

-PMCS-

L103

24/25/12 · 2772 dmg

ADR

96

HS%

62

K/D

0.96

Entry 3/0Multi 3Util 231AWP 1Pistol 2
K/D -18%HS % +44%ADR +14%

imTiag9o

L102

23/21/6 · 2407 dmg

ADR

83

HS%

57

K/D

1.10

Entry 3/0Multi 2Util 102AWP 4Pistol 3

yEEL-

1

20/22/6 · 2064 dmg

ADR

71

HS%

30

K/D

0.91

Multi 1Util 103AWP 3Pistol 2

dmr_cs

L91

10/26/6 · 1338 dmg

ADR

46

HS%

60

K/D

0.38

Entry 3/0Util 71Pistol 2

NEOMAXXX's team

7 · 5 · OT 4

NEOMAXXX

L104

27/21/10 · 2669 dmg

ADR

92

HS%

30

K/D

1.29

Entry 3/0Multi 2Util 284AWP 10Pistol 4

Reqho

4

23/21/11 · 2331 dmg

ADR

80

HS%

39

K/D

1.10

Entry 1/0Multi 1Util 249AWP 1Pistol 3

Lipgot

L102

22/20/6 · 2220 dmg

ADR

77

HS%

59

K/D

1.10

Entry 3/0Util 13AWP 2Pistol 6

BBINET

L102

22/19/9 · 2678 dmg

ADR

92

HS%

55

K/D

1.16

Entry 6/0Util 173AWP 5Pistol 4

k-dev

L94

20/21/7 · 2214 dmg

ADR

76

HS%

35

K/D

0.95

Entry 5/0Multi 1Util 197Pistol 3

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.