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Rinner-'s team

10

79 kills · 5 players

de_ancient · 36 min

23 rounds · 2026-05-25

Europe 5v5 Queue

Winner · RedStar's team

13

82 kills · 5 players

Top fragger

b1zjr

25 kills

Top impact

b1zjr

99 ADR

Util damage

Telby_Shomas

263 HP

Weak spots this match

vs lifetime baseline
  • RedStar

    K/D 1.06 (avg 1.26)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Rinner-'s team

5 · 5

b1zjr

L103

25/15/5 · 2275 dmg

ADR

99

HS%

44

K/D

1.67

Entry 5/0Multi 2Util 55AWP 1Pistol 2

Luzjepo

L103

16/16/12 · 2239 dmg

ADR

97

HS%

44

K/D

1.00

Entry 3/0Multi 1Util 180AWP 4Pistol 2
ADR +22%

Rinner-

L101

14/15/5 · 1520 dmg

ADR

66

HS%

71

K/D

0.93

Entry 1/0Multi 1Util 91Pistol 2
K/D -13%ADR -12%HS % +15%

zurabov_

L101

12/19/6 · 1447 dmg

ADR

63

HS%

58

K/D

0.63

Entry 3/0Multi 1Pistol 5

Soki_02

L102

12/18/3 · 1264 dmg

ADR

55

HS%

25

K/D

0.67

Entry 1/0

RedStar's team

7 · 6

RedStar

L102

18/17/9 · 1854 dmg

ADR

81

HS%

44

K/D

1.06

Entry 1/0Multi 2Util 51Pistol 4
K/D -16%

Telby_Shomas

L103

18/18/3 · 1928 dmg

ADR

84

HS%

39

K/D

1.00

Entry 1/0Multi 1Util 263Pistol 5

erenmww

L103

18/13/7 · 1799 dmg

ADR

78

HS%

61

K/D

1.38

Entry 2/0Util 99Pistol 6

Zyrx

L104

17/15/4 · 1771 dmg

ADR

77

HS%

29

K/D

1.13

Entry 5/0Multi 1Util 157Pistol 1

-Shin

L101

11/16/6 · 1625 dmg

ADR

71

HS%

55

K/D

0.69

Entry 1/0Multi 1AWP 3Pistol 2

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.