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bux8's team

8

72 kills · 5 players

de_ancient · 34 min

21 rounds · 2026-06-01

Europe 5v5 Queue

Winner · Styrylson's team

13

85 kills · 5 players

Top fragger

hanimagaa

23 kills

Top impact

hanimagaa

105 ADR

Util damage

VAKSSSSSSSSS

166 HP

Weak spots this match

vs lifetime baseline
  • MrJar0

    HS % 24% (avg 33%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bux8's team

4 · 4

bk_raul

L52

18/18/6 · 2101 dmg

ADR

100

HS%

72

K/D

1.00

Entry 4/0Util 132Pistol 1

VAKSSSSSSSSS

L44

18/19/5 · 1806 dmg

ADR

86

HS%

56

K/D

0.95

Entry 3/0Multi 1Util 166Pistol 3

pyrvu

L5

14/13/3 · 1652 dmg

ADR

79

HS%

43

K/D

1.08

Entry 2/0Multi 1Util 130AWP 1Pistol 1

bux8

L52

12/16/5 · 1269 dmg

ADR

60

HS%

17

K/D

0.75

Entry 1/0Multi 2Util 51Pistol 1

abo-kamal

L5

10/19/8 · 1214 dmg

ADR

58

HS%

50

K/D

0.53

Entry 2/0Util 12Pistol 1

Styrylson's team

8 · 5

hanimagaa

L43

23/14/7 · 2208 dmg

ADR

105

HS%

43

K/D

1.64

Entry 2/0Multi 2Util 42AWP 9Pistol 7
K/D +56%ADR +29%

MrJar0

L42

17/14/4 · 1521 dmg

ADR

72

HS%

24

K/D

1.21

Entry 1/0Multi 2Util 41Pistol 2
HS % -27%K/D +30%

Styrylson

L63

16/17/7 · 1863 dmg

ADR

89

HS%

25

K/D

0.94

Entry 1/0Multi 2Util 165Pistol 2

uWEfleleagin

L52

16/12/3 · 1747 dmg

ADR

83

HS%

38

K/D

1.33

Entry 2/0Multi 1Util 132Pistol 5

DALTON-

L53

13/16/5 · 1526 dmg

ADR

73

HS%

46

K/D

0.81

Entry 3/0Util 21AWP 1Pistol 2

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.