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Winner · -brumyRRRR's team

13

86 kills · 5 players

de_dust2 · 42 min

24 rounds · 2026-06-04

Europe 5v5 Queue

pashaa777's team

11

84 kills · 5 players

Top fragger

tinozaur

26 kills

Top impact

FENTOOON

118 ADR

Util damage

ssMERCURYss

211 HP

Weak spots this match

vs lifetime baseline
  • sonic_the

    K/D 0.50 (avg 1.05)

    -52%
  • sonic_the

    ADR 37 (avg 77)

    -52%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-brumyRRRR's team

8 · 5

tinozaur

L94

26/16/3 · 2737 dmg

ADR

114

HS%

31

K/D

1.62

Entry 4/0Multi 2Util 180Pistol 1

Yuki00

1

20/15/6 · 1609 dmg

ADR

67

HS%

40

K/D

1.33

Entry 3/0Multi 1Util 104AWP 4Pistol 3

-brumyRRRR

L92

15/19/5 · 1347 dmg

ADR

56

HS%

40

K/D

0.79

Entry 1/0Util 31Pistol 3

LaKy_02

L103

14/16/6 · 1817 dmg

ADR

76

HS%

36

K/D

0.88

Util 164AWP 6Pistol 1

Balsam47

L103

11/19/13 · 2049 dmg

ADR

85

HS%

64

K/D

0.58

Entry 2/0Util 24AWP 1Pistol 1

pashaa777's team

4 · 7

FENTOOON

L94

25/17/7 · 2841 dmg

ADR

118

HS%

40

K/D

1.47

Entry 4/0Multi 2Util 85Pistol 8

ssMERCURYss

L92

23/16/4 · 2368 dmg

ADR

99

HS%

65

K/D

1.44

Entry 7/0Multi 1Util 211AWP 3Pistol 3

Xobuu

L103

16/18/4 · 1995 dmg

ADR

83

HS%

62

K/D

0.89

Entry 2/0Multi 2Util 74

pashaa777

L91

11/17/4 · 1243 dmg

ADR

52

HS%

64

K/D

0.65

Entry 1/0Util 8AWP 4Pistol 2

sonic_the

L91

9/18/3 · 894 dmg

ADR

37

HS%

56

K/D

0.50

Multi 1Util 39Pistol 4
K/D -52%ADR -52%HS % +19%

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.