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Winner · benstereos's team

13

70 kills · 5 players

de_ancient · 27 min

16 rounds · 2026-06-03

Europe 5v5 Queue

KidTomi's team

3

46 kills · 5 players

Top fragger

ZenPossible

20 kills

Top impact

Morphiar

110 ADR

Util damage

ZenPossible

187 HP

Weak spots this match

vs lifetime baseline
  • Goszto

    HS % 14% (avg 42%)

    -67%
  • Goszto

    K/D 0.47 (avg 0.82)

    -43%
  • Goszto

    ADR 53 (avg 72)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

benstereos's team

9 · 4

ZenPossible

L75

20/9/4 · 1668 dmg

ADR

104

HS%

55

K/D

2.22

Entry 2/0Multi 2Util 187Pistol 1

Deepfake_

L72

16/7/5 · 1526 dmg

ADR

95

HS%

44

K/D

2.29

Entry 2/0Multi 2AWP 6Pistol 3

benstereos

L52

15/10/8 · 1481 dmg

ADR

93

HS%

33

K/D

1.50

Entry 1/0Util 7Pistol 1

Horowitz

4

12/11/11 · 1667 dmg

ADR

104

HS%

75

K/D

1.09

Entry 1/0Multi 1Pistol 3

skywalk34

L4

7/10/4 · 824 dmg

ADR

52

HS%

57

K/D

0.70

Entry 2/0Util 9Pistol 3

KidTomi's team

3 · 0

Morphiar

L71

18/13/2 · 1755 dmg

ADR

110

HS%

61

K/D

1.38

Entry 6/0Multi 1Util 58Pistol 3

KidTomi

L71

9/14/9 · 1301 dmg

ADR

81

HS%

33

K/D

0.64

Util 38Pistol 1

tioNamI

L6

8/14/2 · 888 dmg

ADR

56

HS%

75

K/D

0.57

Util 12AWP 1Pistol 2

Goszto

L61

7/15/3 · 848 dmg

ADR

53

HS%

14

K/D

0.47

Entry 2/0Multi 1Util 42Pistol 2
HS % -67%K/D -43%

Castor_Tr0y

L7

4/14/5 · 781 dmg

ADR

49

HS%

50

K/D

0.29

Util 90

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.