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Winner · squirt squad

16

109 kills · 5 players

de_inferno · 59 min

30 rounds · 2026-05-12

S57 NA Main Central - Regular Season

Crimson Vortex

14

108 kills · 5 players

Top fragger

Springgy

29 kills

Top impact

Springgy

105 ADR

Util damage

bjor

492 HP

Weak spots this match

vs lifetime baseline
  • mcDEAZY

    K/D 0.82 (avg 1.15)

    -29%
  • mcDEAZY

    HS % 33% (avg 46%)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

squirt squad

6 · 6 · OT 4

riku-_-

L103

26/21/2 · 2286 dmg

ADR

76

HS%

31

K/D

1.24

Entry 4/0Multi 3AWP 13Pistol 4

madcovv

3

26/21/4 · 2618 dmg

ADR

87

HS%

58

K/D

1.24

Entry 2/0Multi 4Util 151AWP 3Pistol 5

bite

L103

20/21/7 · 2210 dmg

ADR

74

HS%

55

K/D

0.95

Entry 2/0Multi 1Util 19Pistol 3

jakethesnake

4

20/21/9 · 2633 dmg

ADR

88

HS%

45

K/D

0.95

Entry 2/0Multi 2Util 280Pistol 3

bjor

L103

17/24/8 · 2261 dmg

ADR

75

HS%

35

K/D

0.71

Entry 4/0Multi 2Util 492AWP 1Pistol 1

Crimson Vortex

6 · 6 · OT 2

Springgy

L105

29/23/7 · 3162 dmg

ADR

105

HS%

59

K/D

1.26

Entry 4/0Multi 2Util 197Pistol 3

zaetep

1

24/21/5 · 2537 dmg

ADR

85

HS%

33

K/D

1.14

Entry 7/0Multi 1Util 145AWP 11Pistol 5

juice-

3

21/22/5 · 2059 dmg

ADR

69

HS%

76

K/D

0.95

Entry 3/0Multi 1Util 117Pistol 1

mcDEAZY

2

18/22/6 · 2227 dmg

ADR

74

HS%

33

K/D

0.82

Entry 1/0Multi 2Util 102AWP 1Pistol 3
K/D -29%HS % -28%

Karza-

L103

16/22/11 · 1700 dmg

ADR

57

HS%

38

K/D

0.73

Entry 1/0Multi 1Util 286AWP 1Pistol 3

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.