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-MartIP's team

9

81 kills · 5 players

de_mirage · 32 min

22 rounds · 2026-06-05

Europe 5v5 Queue

Winner · OlliD's team

13

81 kills · 5 players

Top fragger

OlliD

26 kills

Top impact

Hubird

108 ADR

Util damage

vi99o

222 HP

Weak spots this match

vs lifetime baseline
  • 21mIlow

    HS % 22% (avg 47%)

    -53%
  • 21mIlow

    ADR 43 (avg 76)

    -44%
  • 21mIlow

    K/D 0.64 (avg 1.05)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-MartIP's team

5 · 4

Hubird

4

21/17/7 · 2377 dmg

ADR

108

HS%

57

K/D

1.24

Entry 4/0Multi 2AWP 2Pistol 5

-MartIP

L91

20/17/7 · 2139 dmg

ADR

97

HS%

40

K/D

1.18

Entry 5/0Multi 2Util 52AWP 8Pistol 7

AxeI8

L91

19/15/3 · 1798 dmg

ADR

82

HS%

42

K/D

1.27

Multi 1Util 36Pistol 1

-soulbreaker

L92

12/19/5 · 1504 dmg

ADR

68

HS%

92

K/D

0.63

Entry 1/0Multi 1Util 26Pistol 1

21mIlow

L81

9/14/1 · 938 dmg

ADR

43

HS%

22

K/D

0.64

Entry 1/0AWP 2Pistol 3
HS % -53%ADR -44%

OlliD's team

7 · 6

OlliD

L84

26/16/4 · 2275 dmg

ADR

103

HS%

42

K/D

1.62

Entry 2/0Multi 4Util 174Pistol 4
HS % -9%K/D +41%ADR +30%

6UZBEKISTAN6

L94

19/15/5 · 2090 dmg

ADR

95

HS%

53

K/D

1.27

Entry 3/0Multi 2Util 87AWP 2Pistol 5

r0kii

L92

13/17/7 · 1791 dmg

ADR

81

HS%

38

K/D

0.76

Entry 3/0Multi 1Util 104AWP 2Pistol 2

vi99o

L91

12/16/8 · 1402 dmg

ADR

64

HS%

50

K/D

0.75

Entry 1/0Util 222Pistol 2

-N3C-

L82

11/17/2 · 1210 dmg

ADR

55

HS%

36

K/D

0.65

Entry 2/0Multi 1Util 19AWP 1

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.