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Winner · jaxi's team

13

71 kills · 5 players

de_ancient · 23 min

16 rounds · 2026-05-16

Europe 5v5 Queue

Trotsky's team

3

46 kills · 5 players

Top fragger

jaxi

22 kills

Top impact

jaxi

113 ADR

Util damage

Zuhn_Hopped

299 HP

Weak spots this match

vs lifetime baseline
  • Hanz--

    K/D 0.33 (avg 0.91)

    -64%
  • Rawtz

    HS % 29% (avg 43%)

    -33%
  • Hanz--

    ADR 49 (avg 68)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

jaxi's team

10 · 3

jaxi

L105

22/8/3 · 1807 dmg

ADR

113

HS%

36

K/D

2.75

Entry 3/0Multi 2Util 69Pistol 3

Rawtz

L103

17/9/9 · 1633 dmg

ADR

102

HS%

29

K/D

1.89

Entry 2/0Util 132Pistol 3
HS % -33%K/D +80%ADR +34%

-stormzbot

L82

14/10/3 · 1603 dmg

ADR

100

HS%

57

K/D

1.40

Entry 2/0Multi 1Util 30AWP 2Pistol 4

Zuhn_Hopped

L92

11/9/7 · 1250 dmg

ADR

78

HS%

64

K/D

1.22

Entry 3/0Multi 1Util 299Pistol 2

I-_-_-l

L61

7/10/4 · 944 dmg

ADR

59

HS%

57

K/D

0.70

Entry 1/0Util 198Pistol 2

Trotsky's team

2 · 1

Kers

L10

13/14/4 · 1273 dmg

ADR

80

HS%

38

K/D

0.93

Entry 1/0Multi 1Util 77Pistol 6

reez

L102

11/14/2 · 1209 dmg

ADR

76

HS%

36

K/D

0.79

Entry 2/0Multi 1Util 6Pistol 1

Cumageddon

L81

10/15/5 · 1267 dmg

ADR

79

HS%

40

K/D

0.67

Entry 1/0Multi 1Util 26Pistol 3

Trotsky

L10

7/13/2 · 844 dmg

ADR

53

HS%

14

K/D

0.54

Util 18AWP 2Pistol 2

Hanz--

L8

5/15/5 · 791 dmg

ADR

49

HS%

40

K/D

0.33

Entry 1/0Pistol 2
K/D -64%ADR -28%HS % +11%

Half-by-half

First half

10 · 2

Second half

3 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.