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microsoftyq's team

5

52 kills · 5 players

de_anubis · 29 min

18 rounds · 2026-06-10

Europe 5v5 Queue

Winner · D3D's team

13

82 kills · 5 players

Top fragger

AroseR

23 kills

Top impact

AroseR

112 ADR

Util damage

Jrkkk-

143 HP

Weak spots this match

vs lifetime baseline
  • Myku1

    K/D 0.29 (avg 1.03)

    -72%
  • Myku1

    ADR 52 (avg 77)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

microsoftyq's team

3 · 2

on_ly_fans

L93

17/16/4 · 1675 dmg

ADR

93

HS%

53

K/D

1.06

Entry 2/0Multi 2Util 80AWP 1Pistol 4

microsoftyq

L91

10/17/0 · 1323 dmg

ADR

74

HS%

70

K/D

0.59

Entry 1/0Util 110AWP 1Pistol 2

Alziumm

L91

10/16/3 · 1346 dmg

ADR

75

HS%

50

K/D

0.62

Entry 1/0Util 4Pistol 2

onyonyoki

L9

10/16/3 · 914 dmg

ADR

51

HS%

60

K/D

0.62

Util 2Pistol 3

Myku1

L9

5/17/5 · 944 dmg

ADR

52

HS%

40

K/D

0.29

Entry 2/0Util 66AWP 2Pistol 1
K/D -72%ADR -32%

D3D's team

9 · 4

AroseR

L94

23/11/5 · 2020 dmg

ADR

112

HS%

57

K/D

2.09

Entry 5/0Multi 3Util 94AWP 5Pistol 3

D3D

L84

21/8/5 · 1808 dmg

ADR

100

HS%

52

K/D

2.62

Entry 2/0Multi 2Util 87Pistol 9

kamijuny

L91

15/9/3 · 1327 dmg

ADR

74

HS%

53

K/D

1.67

Entry 2/0Multi 1Util 24

LAYZIS1

L92

13/14/10 · 1809 dmg

ADR

101

HS%

77

K/D

0.93

Entry 2/0Multi 1Util 34Pistol 1

Jrkkk-

L102

10/10/4 · 1268 dmg

ADR

70

HS%

20

K/D

1.00

Entry 1/0Util 143AWP 4Pistol 1

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.