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igotoptions's team

9

81 kills · 5 players

de_inferno · 34 min

22 rounds · 2026-06-03

Europe 5v5 Queue

Winner · moleke's team

13

82 kills · 5 players

Top fragger

moleke

26 kills

Top impact

moleke

114 ADR

Util damage

awp_my_swag

399 HP

Weak spots this match

vs lifetime baseline
  • -jamikk

    K/D 0.80 (avg 1.09)

    -27%
  • -jamikk

    ADR 68 (avg 83)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

igotoptions's team

3 · 6

igotoptions

L101

20/16/1 · 2113 dmg

ADR

96

HS%

45

K/D

1.25

Entry 5/0Multi 1Util 174AWP 2Pistol 4

Zuben4ik

L91

17/15/4 · 1795 dmg

ADR

82

HS%

53

K/D

1.13

Util 128Pistol 2

-jamikk

L94

16/20/2 · 1485 dmg

ADR

68

HS%

44

K/D

0.80

Entry 2/0Multi 2Util 67Pistol 4
K/D -27%ADR -19%HS % +19%

exmi1itary

L93

15/14/3 · 1651 dmg

ADR

75

HS%

33

K/D

1.07

Entry 5/0Multi 2Util 130AWP 4

awp_my_swag

L9

13/17/3 · 1639 dmg

ADR

75

HS%

23

K/D

0.76

Entry 1/0Util 399AWP 1Pistol 4

moleke's team

9 · 4

moleke

L105

26/13/5 · 2504 dmg

ADR

114

HS%

69

K/D

2.00

Entry 2/0Multi 4Util 163AWP 6Pistol 6

BALEPA_BAKIN

L92

20/18/6 · 2320 dmg

ADR

106

HS%

80

K/D

1.11

Entry 2/0Multi 1Util 21Pistol 4

055isl

L92

18/16/4 · 1807 dmg

ADR

82

HS%

33

K/D

1.12

Entry 1/0Util 181Pistol 1

P2SHOCKKK

L71

11/16/4 · 1336 dmg

ADR

61

HS%

64

K/D

0.69

Entry 3/0Util 68AWP 1Pistol 5

S_1_f_1_l_1S

L93

7/18/7 · 983 dmg

ADR

45

HS%

29

K/D

0.39

Entry 1/0Util 102AWP 2

Half-by-half

First half

3 · 9

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.