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Winner · H3IR's team

13

78 kills · 5 players

de_ancient · 26 min

19 rounds · 2026-06-11

North America 5V5 Queue

zUZBEKISTAN's team

6

50 kills · 5 players

Top fragger

-Mi113R

24 kills

Top impact

-Mi113R

128 ADR

Util damage

Juic33

258 HP

Weak spots this match

vs lifetime baseline
  • KUNKUNTONG

    K/D 0.69 (avg 1.25)

    -45%
  • Juic33

    ADR 75 (avg 91)

    -17%
  • KUNKUNTONG

    ADR 72 (avg 87)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

H3IR's team

10 · 3

-Mi113R

L73

24/10/8 · 2427 dmg

ADR

128

HS%

46

K/D

2.40

Entry 2/0Multi 2Util 145Pistol 2

SlimeThem

L74

21/10/5 · 2166 dmg

ADR

114

HS%

48

K/D

2.10

Entry 4/0Multi 2Util 45Pistol 1
HS % -13%K/D +102%ADR +44%

Juic33

L83

13/10/3 · 1429 dmg

ADR

75

HS%

38

K/D

1.30

Entry 3/0Multi 2Util 258Pistol 5
ADR -17%

H3IR

L41

11/10/3 · 1206 dmg

ADR

64

HS%

36

K/D

1.10

Multi 1Util 29

foxsniper1

L92

9/11/5 · 1130 dmg

ADR

60

HS%

44

K/D

0.82

Entry 2/0Util 164Pistol 2

zUZBEKISTAN's team

2 · 4

Extr1Me

L62

13/15/4 · 1357 dmg

ADR

71

HS%

31

K/D

0.87

Multi 1Util 20

KUNKUNTONG

1

11/16/4 · 1376 dmg

ADR

72

HS%

45

K/D

0.69

Entry 1/0Multi 1Util 83Pistol 5
K/D -45%ADR -17%

A1phaa

L7

9/15/1 · 1232 dmg

ADR

65

HS%

44

K/D

0.60

Entry 5/0Util 195Pistol 1

GeneralYu

L62

9/16/4 · 931 dmg

ADR

49

HS%

56

K/D

0.56

Entry 1/0Multi 1Util 97

zUZBEKISTAN

L81

8/16/6 · 1063 dmg

ADR

56

HS%

62

K/D

0.50

Entry 1/0Util 29Pistol 3

Half-by-half

First half

10 · 2

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.