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Winner · KFS_0's team

1

89 kills · 5 players

de_inferno · 41 min

1 rounds · 2024-11-23

South America 5V5

IgorShampoo's team

0

70 kills · 5 players

Top fragger

NesXS

34 kills

Top impact

NesXS

142 ADR

Util damage

Lucasfrancod

381 HP

Weak spots this match

vs lifetime baseline
  • Cabrorro

    ADR 70 (avg 83)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KFS_0's team

7 · 6

NesXS

L77

34/16/9 · 3128 dmg

ADR

142

HS%

41

K/D

2.12

Entry 5/0Multi 4Util 284AWP 5Pistol 7

Cabrorro

L62

17/12/3 · 1539 dmg

ADR

70

HS%

41

K/D

1.42

Multi 1Util 14AWP 4Pistol 1
ADR -15%K/D +28%HS % +24%

Rainbloody

L52

16/14/2 · 1671 dmg

ADR

76

HS%

81

K/D

1.14

Entry 1/0Util 72Pistol 3

Spookerzin

L41

12/13/6 · 1420 dmg

ADR

65

HS%

58

K/D

0.92

Entry 2/0Util 63Pistol 1

KFS_0

L21

10/16/9 · 1402 dmg

ADR

64

HS%

30

K/D

0.62

Entry 3/0Util 53AWP 1Pistol 3

IgorShampoo's team

5 · 4

Chalo22

L53

24/16/3 · 2253 dmg

ADR

102

HS%

46

K/D

1.50

Entry 4/0Multi 2Util 127AWP 1Pistol 5

IgorShampoo

L52

17/16/2 · 1550 dmg

ADR

71

HS%

41

K/D

1.06

Entry 2/0Multi 1Util 149AWP 2Pistol 7

Lucasfrancod

L42

11/19/6 · 1578 dmg

ADR

72

HS%

55

K/D

0.58

Entry 3/0Util 381Pistol 2

Jucakill

L41

10/20/6 · 1671 dmg

ADR

76

HS%

40

K/D

0.50

Multi 1Util 277Pistol 2

Tellpezz

L51

8/18/6 · 1153 dmg

ADR

52

HS%

62

K/D

0.44

Entry 2/0Util 134Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.