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RTAdS's team

8

64 kills · 5 players

de_cache · 35 min

21 rounds · 2026-05-25

South America 5V5 Queue

Winner · BURGUE5's team

13

81 kills · 5 players

Top fragger

DoritoS-Tr7k

25 kills

Top impact

DoritoS-Tr7k

129 ADR

Util damage

vecchizer4

189 HP

Weak spots this match

vs lifetime baseline
  • gutixd

    K/D 0.35 (avg 1.11)

    -68%
  • gutixd

    ADR 32 (avg 78)

    -59%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RTAdS's team

4 · 4

DoritoS-Tr7k

2

25/16/4 · 2701 dmg

ADR

129

HS%

72

K/D

1.56

Entry 3/0Multi 2Util 165AWP 2Pistol 4

RTAdS

L83

16/16/3 · 1895 dmg

ADR

90

HS%

56

K/D

1.00

Entry 1/0Multi 2Util 69AWP 2Pistol 3

Zanini1

L41

9/15/3 · 982 dmg

ADR

47

HS%

44

K/D

0.60

Entry 2/0Util 34

Zoiiooo

L51

8/17/4 · 1115 dmg

ADR

53

HS%

62

K/D

0.47

Entry 2/0Util 115AWP 2Pistol 1

gutixd

L81

6/17/3 · 665 dmg

ADR

32

HS%

67

K/D

0.35

Util 35
K/D -68%ADR -59%HS % +56%

BURGUE5's team

8 · 5

NestorRG4L

L64

19/14/5 · 1796 dmg

ADR

86

HS%

58

K/D

1.36

Entry 2/0Multi 1Util 114Pistol 2

Ceifad0or

L73

18/13/7 · 2034 dmg

ADR

97

HS%

61

K/D

1.38

Entry 3/0Multi 2Util 51AWP 3Pistol 1

-cyclon3

L74

16/12/3 · 1737 dmg

ADR

83

HS%

25

K/D

1.33

Entry 4/0Multi 2Util 32AWP 10Pistol 3

vecchizer4

L71

14/13/2 · 1600 dmg

ADR

76

HS%

43

K/D

1.08

Entry 2/0Util 189Pistol 2

BURGUE5

L51

14/12/2 · 1351 dmg

ADR

64

HS%

43

K/D

1.17

Entry 2/0Multi 1Util 74AWP 1Pistol 4

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.