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Snake__-'s team

0

58 kills · 5 players

de_dust2 · 32 min

1 rounds · 2024-12-17

Europe 5v5 Queue

Winner · waist's team

1

79 kills · 5 players

Top fragger

waist

26 kills

Top impact

waist

136 ADR

Util damage

Ouali_jr

208 HP

Weak spots this match

vs lifetime baseline
  • Snake__-

    K/D 0.79 (avg 1.17)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Snake__-'s team

7 · 0

Ouali_jr

L95

15/16/2 · 1540 dmg

ADR

77

HS%

47

K/D

0.94

Entry 2/0Multi 1Util 208Pistol 3

Ryuzakisc

L8

11/14/2 · 914 dmg

ADR

46

HS%

45

K/D

0.79

Entry 1/0Util 24Pistol 3

Lotuzz

L81

11/17/4 · 1471 dmg

ADR

74

HS%

64

K/D

0.65

Entry 2/0Util 67Pistol 1

Snake__-

L81

11/14/3 · 1287 dmg

ADR

64

HS%

36

K/D

0.79

Entry 2/0Util 59AWP 6Pistol 2
K/D -32%ADR -13%HS % +24%

Fittemus

L9

10/19/4 · 1495 dmg

ADR

75

HS%

80

K/D

0.53

Entry 1/0Multi 1Util 2Pistol 1

waist's team

5 · 8

waist

L85

26/9/9 · 2721 dmg

ADR

136

HS%

38

K/D

2.89

Entry 1/0Multi 4Util 125AWP 1Pistol 5

downdeux

L84

20/12/8 · 2234 dmg

ADR

112

HS%

55

K/D

1.67

Entry 3/0Multi 2Util 189Pistol 2

RetiredX2k

L91

14/14/3 · 1434 dmg

ADR

72

HS%

57

K/D

1.00

Entry 5/0Multi 1Util 16AWP 1Pistol 1
K/D -13%HS % +27%

pea

L73

11/9/10 · 1404 dmg

ADR

70

HS%

36

K/D

1.22

Entry 2/0Multi 2Util 111AWP 2Pistol 1

bby

L10

8/14/5 · 927 dmg

ADR

46

HS%

50

K/D

0.57

Entry 1/0Util 19

Half-by-half

First half

7 · 5

Second half

0 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.