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Winner · cringeboy's team

13

90 kills · 5 players

de_anubis · 36 min

23 rounds · 2026-06-04

Europe 5v5 Queue

Szobiii's team

10

77 kills · 5 players

Top fragger

Saulc

22 kills

Top impact

Saulc

88 ADR

Util damage

iceXgeek

212 HP

Weak spots this match

vs lifetime baseline
  • t0dt

    K/D 0.89 (avg 1.34)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cringeboy's team

5 · 8

Saulc

6

22/15/5 · 2025 dmg

ADR

88

HS%

32

K/D

1.47

Entry 2/0Multi 3Util 7AWP 2Pistol 5

S1_DeadShot

L83

19/15/5 · 1995 dmg

ADR

87

HS%

42

K/D

1.27

Entry 5/0Multi 2Util 20Pistol 4
HS % -9%K/D +27%

iceXgeek

L81

17/14/3 · 1838 dmg

ADR

80

HS%

53

K/D

1.21

Entry 2/0Multi 1Util 212Pistol 4
HS % +15%K/D +12%

K1n3su

L8

16/16/8 · 1985 dmg

ADR

86

HS%

38

K/D

1.00

Entry 2/0Util 125AWP 3Pistol 3

cringeboy

L83

16/18/7 · 1918 dmg

ADR

83

HS%

56

K/D

0.89

Entry 1/0Multi 2Util 85Pistol 1

Szobiii's team

7 · 3

Michelelele

L82

20/20/4 · 1869 dmg

ADR

81

HS%

10

K/D

1.00

Entry 4/0Multi 1Util 74AWP 2Pistol 2

t0dt

L8

17/19/8 · 2011 dmg

ADR

87

HS%

41

K/D

0.89

Entry 1/0Multi 1Util 123Pistol 6
K/D -34%

Szobiii

L83

14/19/6 · 1789 dmg

ADR

78

HS%

36

K/D

0.74

Entry 3/0Util 108Pistol 2

Dziko69

L83

14/16/4 · 1727 dmg

ADR

75

HS%

29

K/D

0.88

Entry 2/0Multi 2Util 8

osly10

L82

12/16/9 · 1522 dmg

ADR

66

HS%

42

K/D

0.75

Entry 1/0Util 95Pistol 4

Half-by-half

First half

5 · 7

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.