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Nextrank8's team

8

63 kills · 5 players

de_inferno · 34 min

21 rounds · 2026-04-26

SEA 5V5 Queue

Winner · MujinKey's team

13

83 kills · 5 players

Top fragger

Godblessing

24 kills

Top impact

Godblessing

118 ADR

Util damage

phomaiqueee

219 HP

Weak spots this match

vs lifetime baseline
  • 7EREK

    K/D 0.09 (avg 1.04)

    -91%
  • 7EREK

    ADR 9 (avg 79)

    -89%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Nextrank8's team

5 · 3

Honovii

4

20/16/9 · 2269 dmg

ADR

108

HS%

40

K/D

1.25

Entry 1/0Multi 1Util 87Pistol 3

Nextrank8

L52

19/18/3 · 1820 dmg

ADR

87

HS%

42

K/D

1.06

Entry 3/0Multi 1Util 66AWP 4Pistol 5

phomaiqueee

1

12/16/7 · 1612 dmg

ADR

77

HS%

25

K/D

0.75

Entry 3/0Util 219Pistol 2

roland13

11/18/9 · 1470 dmg

ADR

70

HS%

45

K/D

0.61

Entry 1/0Util 139AWP 1Pistol 6

7EREK

1/11/2 · 178 dmg

ADR

9

HS%

100

K/D

0.09

Util 26
K/D -91%ADR -89%HS % +170%

MujinKey's team

7 · 6

Godblessing

L54

24/14/6 · 2467 dmg

ADR

118

HS%

50

K/D

1.71

Entry 3/0Multi 1Util 66Pistol 5

Whysolame

3

15/13/7 · 1731 dmg

ADR

82

HS%

40

K/D

1.15

Entry 4/0Util 6AWP 1Pistol 2

MujinKey

L42

15/13/4 · 1438 dmg

ADR

69

HS%

27

K/D

1.15

Entry 5/0Util 163AWP 6

Vinchu

2

15/14/8 · 1806 dmg

ADR

86

HS%

20

K/D

1.07

Multi 2Util 134AWP 1Pistol 1

dOm1no_4K

2

14/16/5 · 1534 dmg

ADR

73

HS%

36

K/D

0.88

Entry 1/0Multi 2Util 104

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.