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Ayberk305's team

6

66 kills · 5 players

de_ancient · 39 min

19 rounds · 2026-06-06

Europe 5v5 Queue

Winner · -kawaakari's team

13

76 kills · 5 players

Top fragger

-kawaakari

21 kills

Top impact

Raxter

119 ADR

Util damage

KeKO1234598

158 HP

Weak spots this match

vs lifetime baseline
  • Ayberk305

    K/D 0.50 (avg 1.10)

    -55%
  • Ayberk305

    ADR 47 (avg 82)

    -43%
  • Ayberk305

    HS % 38% (avg 59%)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ayberk305's team

5 · 1

Jezsen

L102

20/13/2 · 2019 dmg

ADR

106

HS%

35

K/D

1.54

Multi 3Util 77Pistol 7

KeKO1234598

L102

18/14/2 · 2040 dmg

ADR

107

HS%

61

K/D

1.29

Entry 5/0Multi 2Util 158AWP 4Pistol 7

s0n1c777

L92

12/17/1 · 1233 dmg

ADR

65

HS%

75

K/D

0.71

Multi 1Util 12Pistol 3

Ayberk305

L10

8/16/2 · 895 dmg

ADR

47

HS%

38

K/D

0.50

Entry 1/0Util 77Pistol 1
K/D -55%ADR -43%

kjaoz

L9

8/17/6 · 1124 dmg

ADR

59

HS%

38

K/D

0.47

Util 73Pistol 2

-kawaakari's team

7 · 6

-kawaakari

L103

21/12/3 · 1887 dmg

ADR

99

HS%

43

K/D

1.75

Entry 7/0Multi 3Util 54AWP 4Pistol 2

Raxter

L93

19/13/10 · 2267 dmg

ADR

119

HS%

53

K/D

1.46

Entry 2/0Multi 2Util 50Pistol 1

minless

L101

14/13/3 · 1368 dmg

ADR

72

HS%

71

K/D

1.08

Entry 1/0Multi 1Util 38Pistol 2

PoliteGopnik

L96

12/15/3 · 1068 dmg

ADR

56

HS%

25

K/D

0.80

Entry 1/0Multi 1Util 126Pistol 1

r0m4ik_2k10

L9

10/14/5 · 1418 dmg

ADR

75

HS%

50

K/D

0.71

Entry 2/0Util 4Pistol 3

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.