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Winner · Egoists

1

74 kills · 5 players

de_mirage · 33 min

1 rounds · 2025-01-23

ESEA S52 NA Open1-8 East - Regular Season

TriangleTraders

0

57 kills · 5 players

Top fragger

fizzique

24 kills

Top impact

YDGang

103 ADR

Util damage

fizzique

386 HP

Weak spots this match

vs lifetime baseline
  • LILSTRAWHAT

    HS % 0% (avg 44%)

    -100%
  • LILSTRAWHAT

    K/D 0.14 (avg 1.19)

    -88%
  • LILSTRAWHAT

    ADR 45 (avg 82)

    -45%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Egoists

8 · 5

iCEcREAMkILL

L84

20/11/5 · 1766 dmg

ADR

93

HS%

35

K/D

1.82

Multi 3Util 93

6sin

L64

19/11/4 · 1574 dmg

ADR

83

HS%

47

K/D

1.73

Entry 1/0Multi 2Util 81Pistol 2
HS % -11%K/D +57%

Zerkzzy

L82

17/10/6 · 1946 dmg

ADR

102

HS%

24

K/D

1.70

Entry 4/0Multi 1Util 153AWP 2Pistol 1

AstrayHito

L9

12/14/4 · 1346 dmg

ADR

71

HS%

58

K/D

0.86

Entry 2/0Util 3Pistol 3

NeoNeoNee

L63

6/11/8 · 1058 dmg

ADR

56

HS%

50

K/D

0.55

Entry 2/0Multi 1Util 17

TriangleTraders

4 · 2

fizzique

L53

24/14/2 · 1601 dmg

ADR

84

HS%

29

K/D

1.71

Multi 3Util 386Pistol 9

YDGang

L72

18/16/5 · 1962 dmg

ADR

103

HS%

56

K/D

1.12

Entry 8/0Multi 1Util 93AWP 1Pistol 4
HS % +47%ADR +30%

quise-

L10

8/14/11 · 1475 dmg

ADR

78

HS%

75

K/D

0.57

Entry 1/0Util 231Pistol 2

KlimMoney

L5

5/16/5 · 806 dmg

ADR

42

HS%

40

K/D

0.31

Entry 1/0Util 22Pistol 3

LILSTRAWHAT

L61

2/14/7 · 858 dmg

ADR

45

HS%

0

K/D

0.14

Util 166
HS % -100%K/D -88%

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.