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inv1ze-'s team

10

78 kills · 5 players

de_ancient · 35 min

23 rounds · 2026-03-30

Europe 5v5 Queue

Winner · makezzo's team

13

83 kills · 5 players

Top fragger

makezzo

23 kills

Top impact

makezzo

98 ADR

Util damage

makezzo

145 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

inv1ze-'s team

6 · 4

tummpsu

L81

18/17/5 · 1984 dmg

ADR

86

HS%

28

K/D

1.06

Entry 1/0Util 46Pistol 2

Mmiihael

L72

16/19/5 · 1419 dmg

ADR

62

HS%

25

K/D

0.84

Entry 3/0Util 104Pistol 1

inv1ze-

L51

16/17/3 · 1771 dmg

ADR

77

HS%

44

K/D

0.94

Entry 2/0Multi 1Util 127

ves1de666

L103

16/16/8 · 1922 dmg

ADR

84

HS%

31

K/D

1.00

Entry 4/0Multi 1Util 66AWP 1Pistol 1

mataijas

L103

12/15/8 · 1516 dmg

ADR

66

HS%

50

K/D

0.80

Entry 1/0Multi 2Util 89AWP 1Pistol 4

makezzo's team

6 · 7

makezzo

L104

23/19/8 · 2249 dmg

ADR

98

HS%

22

K/D

1.21

Entry 1/0Multi 4Util 145AWP 1Pistol 1

Bokkay

L74

18/13/6 · 1931 dmg

ADR

84

HS%

28

K/D

1.38

Entry 2/0Multi 1Util 135Pistol 4

Sav0sta

L82

17/16/4 · 1719 dmg

ADR

75

HS%

29

K/D

1.06

Entry 2/0Multi 1Util 112Pistol 2

SiMoC

L72

14/15/8 · 1697 dmg

ADR

74

HS%

50

K/D

0.93

Entry 2/0Util 84Pistol 6
HS % +16%ADR +8%

GiN000

L101

11/16/8 · 1644 dmg

ADR

72

HS%

36

K/D

0.69

Entry 5/0Util 75Pistol 2

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.