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Winner · -Dnx-'s team

13

88 kills · 5 players

de_anubis · 47 min

23 rounds · 2026-05-31

North America 5V5 Queue

concorde's team

10

77 kills · 5 players

Top fragger

Ronin33

23 kills

Top impact

Jlinds

106 ADR

Util damage

cre0_

255 HP

Weak spots this match

vs lifetime baseline
  • Dusk-

    K/D 0.70 (avg 1.10)

    -36%
  • sentix-

    ADR 66 (avg 89)

    -26%
  • Dusk-

    ADR 61 (avg 82)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Dnx-'s team

8 · 5

Ronin33

L92

23/15/2 · 2093 dmg

ADR

91

HS%

48

K/D

1.53

Entry 1/0Multi 1Util 14Pistol 5

-Dnx-

L102

19/16/2 · 1934 dmg

ADR

84

HS%

32

K/D

1.19

Entry 2/0Util 203AWP 6Pistol 2

meatpounder

L93

17/15/13 · 2236 dmg

ADR

97

HS%

59

K/D

1.13

Entry 2/0Multi 1Util 208Pistol 2

sentix-

L92

16/14/2 · 1522 dmg

ADR

66

HS%

44

K/D

1.14

Entry 2/0Multi 2Util 107AWP 2Pistol 2
ADR -26%

yardy

L104

13/18/2 · 1468 dmg

ADR

64

HS%

77

K/D

0.72

Entry 3/0Multi 2Util 35

concorde's team

4 · 6

concorde

L103

21/14/2 · 1579 dmg

ADR

69

HS%

52

K/D

1.50

Entry 1/0Multi 5Util 29AWP 9Pistol 6

Jlinds

L92

20/17/8 · 2446 dmg

ADR

106

HS%

60

K/D

1.18

Entry 4/0Multi 2Util 2Pistol 3

Dusk-

L101

14/20/2 · 1409 dmg

ADR

61

HS%

43

K/D

0.70

Entry 3/0Multi 2Util 84Pistol 2
K/D -36%ADR -25%

_Dior

L94

12/18/6 · 1585 dmg

ADR

69

HS%

42

K/D

0.67

Entry 2/0Util 81Pistol 1

cre0_

L9

10/21/5 · 1787 dmg

ADR

78

HS%

60

K/D

0.48

Entry 3/0Util 255Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.