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Qiupalong's team

16

126 kills · 5 players

de_ancient · 57 min

35 rounds · 2026-05-12

North America 5V5 Queue

Winner · biel's team

19

131 kills · 5 players

Top fragger

_SZN

30 kills

Top impact

_SZN

95 ADR

Util damage

_SZN

495 HP

Weak spots this match

vs lifetime baseline
  • Qiupalong

    K/D 0.89 (avg 1.25)

    -29%
  • Qiupalong

    HS % 42% (avg 57%)

    -26%
  • Qiupalong

    ADR 81 (avg 96)

    -16%
  • biel

    HS % 37% (avg 44%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Qiupalong's team

5 · 7 · OT 4

buhuizoulu

L103

28/24/9 · 2928 dmg

ADR

84

HS%

39

K/D

1.17

Entry 4/0Multi 2Util 277Pistol 4

johnayyy

L103

26/31/11 · 2971 dmg

ADR

85

HS%

54

K/D

0.84

Entry 4/0Multi 1Util 432Pistol 3

SpZzZ

L103

25/22/9 · 2838 dmg

ADR

81

HS%

16

K/D

1.14

Entry 4/0Multi 2Util 252AWP 11Pistol 2

Qiupalong

L105

24/27/11 · 2827 dmg

ADR

81

HS%

42

K/D

0.89

Entry 4/0Multi 1Util 466Pistol 3
K/D -29%HS % -26%

Kissma_as5

L92

23/28/7 · 2432 dmg

ADR

70

HS%

35

K/D

0.82

Entry 2/0Util 141Pistol 2

biel's team

7 · 5 · OT 7

_SZN

L105

30/25/7 · 3313 dmg

ADR

95

HS%

53

K/D

1.20

Entry 2/0Multi 1Util 495Pistol 3

biel

L104

27/27/16 · 3294 dmg

ADR

94

HS%

37

K/D

1.00

Entry 2/0Multi 4Util 236AWP 5Pistol 4
HS % -16%ADR +19%

supercar230

L92

27/24/5 · 2557 dmg

ADR

73

HS%

19

K/D

1.12

Entry 4/0Multi 2Util 434AWP 15

ZFranks

L104

26/25/6 · 2465 dmg

ADR

70

HS%

42

K/D

1.04

Entry 5/0Multi 1Util 121AWP 3Pistol 1

-Alex

L94

21/27/8 · 2348 dmg

ADR

67

HS%

62

K/D

0.78

Entry 4/0Util 139

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.