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Winner · MrrpMrpMeow's team

16

99 kills · 5 players

de_dust2 · 45 min

30 rounds · 2025-11-25

North America 5V5 Queue

Vivacc's team

14

106 kills · 5 players

Top fragger

Smeezly

30 kills

Top impact

Smeezly

112 ADR

Util damage

-eclipse_

305 HP

Weak spots this match

vs lifetime baseline
  • Vivacc

    K/D 0.75 (avg 1.28)

    -41%
  • Vivacc

    ADR 56 (avg 77)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MrrpMrpMeow's team

6 · 6 · OT 4

MinhSoc

L106

26/21/11 · 2993 dmg

ADR

100

HS%

58

K/D

1.24

Entry 4/0Multi 2Util 74Pistol 5
ADR +14%K/D +10%

-eclipse_

L106

25/19/9 · 2605 dmg

ADR

87

HS%

44

K/D

1.32

Entry 3/0Multi 4Util 305AWP 1Pistol 1

MrrpMrpMeow

L91

20/24/5 · 1937 dmg

ADR

65

HS%

60

K/D

0.83

Entry 7/0Util 75AWP 2Pistol 2

CookezNMilk

L72

19/23/8 · 2427 dmg

ADR

81

HS%

63

K/D

0.83

Entry 1/0Multi 2Util 75AWP 9Pistol 1

MayNganNga

L71

9/19/4 · 1016 dmg

ADR

34

HS%

56

K/D

0.47

Util 54Pistol 2

Vivacc's team

6 · 6 · OT 2

Smeezly

L106

30/20/4 · 3357 dmg

ADR

112

HS%

47

K/D

1.50

Entry 1/0Multi 3Util 167AWP 1Pistol 2

K4reem

L105

29/19/13 · 3318 dmg

ADR

111

HS%

38

K/D

1.53

Entry 5/0Multi 1Util 266AWP 2Pistol 3

So1o13

L101

19/19/4 · 2119 dmg

ADR

71

HS%

21

K/D

1.00

Entry 4/0Multi 1Util 27AWP 9

Vivacc

L8

15/20/4 · 1672 dmg

ADR

56

HS%

53

K/D

0.75

Entry 4/0Util 217Pistol 1
K/D -41%ADR -28%HS % +29%

Ojhy

L92

13/21/8 · 1543 dmg

ADR

51

HS%

69

K/D

0.62

Entry 1/0Util 134Pistol 5

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.