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Winner · fazeartur's team

13

81 kills · 5 players

de_nuke · 37 min

23 rounds · 2026-05-17

Europe 5v5 Queue

LMIRL's team

10

76 kills · 5 players

Top fragger

fazeartur

19 kills

Top impact

Brundsokkur

97 ADR

Util damage

Brundsokkur

190 HP

Weak spots this match

vs lifetime baseline
  • LynxeN-

    K/D 0.94 (avg 1.26)

    -25%
  • LynxeN-

    ADR 68 (avg 85)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

fazeartur's team

4 · 9

fazeartur

L102

19/16/5 · 2126 dmg

ADR

92

HS%

37

K/D

1.19

Entry 6/0Multi 1Util 5AWP 4Pistol 2

Brundsokkur

L106

19/16/6 · 2231 dmg

ADR

97

HS%

47

K/D

1.19

Entry 1/0Multi 2Util 190AWP 1

furbo

2

18/13/5 · 1762 dmg

ADR

77

HS%

61

K/D

1.38

Entry 1/0Util 24Pistol 6
HS % +36%K/D +11%

Kelley

L102

13/18/2 · 1275 dmg

ADR

55

HS%

38

K/D

0.72

Multi 1Util 25AWP 1Pistol 4

vanoid

L101

12/17/5 · 1357 dmg

ADR

59

HS%

58

K/D

0.71

Entry 2/0Util 8AWP 2Pistol 2

LMIRL's team

8 · 2

LMIRL

L103

17/14/4 · 1821 dmg

ADR

79

HS%

35

K/D

1.21

Entry 2/0Multi 2Util 103Pistol 4

ex1s7

L102

16/17/3 · 1841 dmg

ADR

80

HS%

44

K/D

0.94

Entry 2/0Multi 1Util 32AWP 9Pistol 3

mkultra888

L102

16/20/0 · 1555 dmg

ADR

68

HS%

69

K/D

0.80

Entry 6/0Multi 2AWP 5Pistol 1

LynxeN-

L102

15/16/1 · 1573 dmg

ADR

68

HS%

53

K/D

0.94

Entry 1/0Util 36Pistol 2
K/D -25%ADR -19%HS % +10%

s_chilla

L101

12/15/3 · 1655 dmg

ADR

72

HS%

83

K/D

0.80

Entry 2/0Multi 1Util 24Pistol 4

Half-by-half

First half

4 · 8

Second half

9 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.